Студия визуальных эффектов
Visual Effects studio
Almaty, KZ #silent_std
silent.vfx@gmail.com
🎬 Бесплатная школа VFX от Silent Studio в Алматы
Silent Studio открывает набор на бесплатный интенсив по VFX с возможностью дальнейшего трудоустройства.
📍 Обучение проходит офлайн в офисе студии (Гагарина — Сатпаева, город Алматы)
📅 Длительность: 1 месяц
🗓 График: 5 дней в неделю
Формат обучения:
10:00 – 11:00 — теория
11:00 – 13:00 — практика на реальных проектах
Обучение ведут действующие специалисты студии.
🏆 По итогам курса лучшие студенты получат предложение о работе в Silent Studio.
⚠️ Количество мест ограничено
📌 Перед началом обучения проводится собеседование
📩 Для участия отправьте заявку:
silent.vfx@gmail.com
+7(707) 926 66 96
Last Ronin | VFX Breakdown | Part 6 #vfxbreakdown #lastronin #vfx #cgi #showreel
Making of FLEAS from «The Last Ronin»
The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.
Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).
You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.
Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.
As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!
The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.
And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.
Making of FLEAS from «The Last Ronin»
The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.
Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).
You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.
Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.
As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!
The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.
And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.
Making of FLEAS from «The Last Ronin»
The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.
Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).
You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.
Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.
As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!
The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.
And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.
Making of FLEAS from «The Last Ronin»
The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.
Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).
You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.
Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.
As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!
The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.
And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.
Making of FLEAS from «The Last Ronin»
The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.
Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).
You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.
Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.
As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!
The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.
And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.

Making of FLEAS from «The Last Ronin»
The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.
Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).
You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.
Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.
As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!
The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.
And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.

Making of FLEAS from «The Last Ronin»
The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.
Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).
You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.
Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.
As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!
The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.
And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.

Making of FLEAS from «The Last Ronin»
The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.
Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).
You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.
Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.
As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!
The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.
And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.

Making of FLEAS from «The Last Ronin»
The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.
Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).
You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.
Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.
As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!
The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.
And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.

Making of FLEAS from «The Last Ronin»
The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.
Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).
You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.
Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.
As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!
The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.
And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.

Making of FLEAS from «The Last Ronin»
The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.
Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).
You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.
Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.
As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!
The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.
And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.

Making of FLEAS from «The Last Ronin»
The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.
Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).
You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.
Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.
As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!
The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.
And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.

Making of FLEAS from «The Last Ronin»
The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.
Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).
You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.
Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.
As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!
The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.
And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.
Making of FLEAS from «The Last Ronin»
The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.
Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).
You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.
Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.
As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!
The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.
And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.
Making of FLEAS from «The Last Ronin»
The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.
Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).
You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.
Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.
As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!
The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.
And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.
Last Ronin | VFX Breakdown | Part 5.#breakdown #cgiart #lastronin #vfxbreakdown #vfx #showreel #cgi #cgianimation
Last Ronin | VFX Breakdown | part 4.#cgiart #breakdown #lastronin #vfxbreakdown #vfx
Last Ronin | VFX Breakdown | Part 3.#cgiart #breakdown #lastronin #vfxbreakdown #showreel #
Last Ronin | VFX Breakdown | Part 2.#cgiart #breakdown #cgi #vfx #lastronin #vfxbreakdown #showreel
LastRonin |VFXBreakdown |Part 1.#cgiart #breakdown #cgi #vfx #lastronin #vfxbreakdown #showreel
Last Ronin | general VFX showreel.
…breakdown’s coming soon
#vfx #showreel #breakdown #cgi #cgiart #cgianimation #vfxbreakdown #lastronin
1000 человек, анимация беркута, крепость самолета — и это лишь часть деталей графики, о которых сегодня расскажут Silent Studio ✨
1000 человек, анимация беркута, крепость самолета — и это лишь часть деталей графики, о которых сегодня расскажут Silent Studio ✨
1000 человек, анимация беркута, крепость самолета — и это лишь часть деталей графики, о которых сегодня расскажут Silent Studio ✨
1000 человек, анимация беркута, крепость самолета — и это лишь часть деталей графики, о которых сегодня расскажут Silent Studio ✨
1000 человек, анимация беркута, крепость самолета — и это лишь часть деталей графики, о которых сегодня расскажут Silent Studio ✨
1000 человек, анимация беркута, крепость самолета — и это лишь часть деталей графики, о которых сегодня расскажут Silent Studio ✨
1000 человек, анимация беркута, крепость самолета — и это лишь часть деталей графики, о которых сегодня расскажут Silent Studio ✨
1000 человек, анимация беркута, крепость самолета — и это лишь часть деталей графики, о которых сегодня расскажут Silent Studio ✨
1000 человек, анимация беркута, крепость самолета — и это лишь часть деталей графики, о которых сегодня расскажут Silent Studio ✨
1000 человек, анимация беркута, крепость самолета — и это лишь часть деталей графики, о которых сегодня расскажут Silent Studio ✨
1000 человек, анимация беркута, крепость самолета — и это лишь часть деталей графики, о которых сегодня расскажут Silent Studio ✨
Story-save.com, kullanıcıların Instagram'dan hikayeler, fotoğraflar, videolar ve IGTV materyalleri dahil olmak üzere çeşitli içerikleri indirmelerini ve kaydetmelerini sağlayan sezgisel bir çevrimiçi araçtır. Story-Save ile Instagram'dan çeşitli içerikleri kolayca indirebilir ve bunları internet bağlantısı olmasa bile istediğiniz zaman izleyebilirsiniz. Bu araç, Instagram'da ilginç bir şey gördüğünüzde kaydedip daha sonra izlemek için mükemmeldir. Story-Save'i kullanarak favori Instagram anlarınızı yanınıza almayı kaçırmayın!
Uygulama indirmelerinden ve kayıtlardan kaçının, hikayeleri web üzerinde saklayın.
Kalitesiz içeriklere elveda deyin, yalnızca yüksek çözünürlüklü hikayeleri saklayın.
Instagram Hikayelerini herhangi bir tarayıcı, iPhone veya Android ile indirin.
Kesinlikle hiçbir ücret yok. Herhangi bir Hikayeyi ücretsiz indirin.