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silent_std

Студия визуальных эффектов
Visual Effects studio
Almaty, KZ #silent_std
silent.vfx@gmail.com

53
posts
300
followers
3.4K
following

🎬 Бесплатная школа VFX от Silent Studio в Алматы

Silent Studio открывает набор на бесплатный интенсив по VFX с возможностью дальнейшего трудоустройства.

📍 Обучение проходит офлайн в офисе студии (Гагарина — Сатпаева, город Алматы)

📅 Длительность: 1 месяц
🗓 График: 5 дней в неделю

Формат обучения:
10:00 – 11:00 — теория
11:00 – 13:00 — практика на реальных проектах

Обучение ведут действующие специалисты студии.

🏆 По итогам курса лучшие студенты получат предложение о работе в Silent Studio.

⚠️ Количество мест ограничено
📌 Перед началом обучения проводится собеседование

📩 Для участия отправьте заявку:
silent.vfx@gmail.com
+7(707) 926 66 96


125
10
3 weeks ago


Last Ronin | VFX Breakdown | Part 6 #vfxbreakdown #lastronin #vfx #cgi #showreel


163
4
1 years ago

Making of FLEAS from «The Last Ronin»

The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.

Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).

You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.

Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.

As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!

The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.

And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.


529
14
1 years ago

Making of FLEAS from «The Last Ronin»

The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.

Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).

You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.

Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.

As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!

The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.

And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.


529
14
1 years ago

Making of FLEAS from «The Last Ronin»

The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.

Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).

You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.

Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.

As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!

The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.

And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.


529
14
1 years ago

Making of FLEAS from «The Last Ronin»

The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.

Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).

You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.

Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.

As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!

The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.

And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.


529
14
1 years ago

Making of FLEAS from «The Last Ronin»

The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.

Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).

You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.

Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.

As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!

The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.

And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.


529
14
1 years ago

Making of FLEAS from «The Last Ronin»

The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.

Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).

You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.

Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.

As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!

The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.

And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.


529
14
1 years ago


Making of FLEAS from «The Last Ronin»

The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.

Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).

You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.

Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.

As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!

The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.

And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.


529
14
1 years ago

Making of FLEAS from «The Last Ronin»

The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.

Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).

You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.

Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.

As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!

The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.

And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.


529
14
1 years ago

Making of FLEAS from «The Last Ronin»

The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.

Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).

You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.

Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.

As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!

The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.

And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.


529
14
1 years ago

Making of FLEAS from «The Last Ronin»

The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.

Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).

You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.

Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.

As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!

The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.

And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.


529
14
1 years ago

Making of FLEAS from «The Last Ronin»

The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.

Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).

You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.

Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.

As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!

The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.

And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.


529
14
1 years ago

Making of FLEAS from «The Last Ronin»

The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.

Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).

You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.

Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.

As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!

The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.

And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.


529
14
1 years ago

Making of FLEAS from «The Last Ronin»

The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.

Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).

You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.

Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.

As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!

The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.

And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.


529
14
1 years ago


Making of FLEAS from «The Last Ronin»

The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.

Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).

You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.

Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.

As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!

The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.

And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.


529
14
1 years ago

Making of FLEAS from «The Last Ronin»

The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.

Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).

You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.

Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.

As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!

The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.

And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.


529
14
1 years ago

Last Ronin | VFX Breakdown | Part 5.#breakdown #cgiart #lastronin #vfxbreakdown #vfx #showreel #cgi #cgianimation


110
10
1 years ago

Last Ronin | VFX Breakdown | part 4.#cgiart #breakdown #lastronin #vfxbreakdown #vfx


149
12
1 years ago

Last Ronin | VFX Breakdown | Part 3.#cgiart #breakdown #lastronin #vfxbreakdown #showreel #


121
12
1 years ago

Last Ronin | VFX Breakdown | Part 2.#cgiart #breakdown #cgi #vfx #lastronin #vfxbreakdown #showreel


193
10
1 years ago


LastRonin |VFXBreakdown |Part 1.#cgiart #breakdown #cgi #vfx #lastronin #vfxbreakdown #showreel


175
14
1 years ago

Last Ronin | general VFX showreel.

…breakdown’s coming soon
#vfx #showreel #breakdown #cgi #cgiart #cgianimation #vfxbreakdown #lastronin


117
6
1 years ago

New logo Silent Studio


77
6
1 years ago

1000 человек, анимация беркута, крепость самолета — и это лишь часть деталей графики, о которых сегодня расскажут Silent Studio ✨


727
29
1 years ago

1000 человек, анимация беркута, крепость самолета — и это лишь часть деталей графики, о которых сегодня расскажут Silent Studio ✨


727
29
1 years ago

1000 человек, анимация беркута, крепость самолета — и это лишь часть деталей графики, о которых сегодня расскажут Silent Studio ✨


727
29
1 years ago

1000 человек, анимация беркута, крепость самолета — и это лишь часть деталей графики, о которых сегодня расскажут Silent Studio ✨


727
29
1 years ago

1000 человек, анимация беркута, крепость самолета — и это лишь часть деталей графики, о которых сегодня расскажут Silent Studio ✨


727
29
1 years ago

1000 человек, анимация беркута, крепость самолета — и это лишь часть деталей графики, о которых сегодня расскажут Silent Studio ✨


727
29
1 years ago

1000 человек, анимация беркута, крепость самолета — и это лишь часть деталей графики, о которых сегодня расскажут Silent Studio ✨


727
29
1 years ago

1000 человек, анимация беркута, крепость самолета — и это лишь часть деталей графики, о которых сегодня расскажут Silent Studio ✨


727
29
1 years ago

1000 человек, анимация беркута, крепость самолета — и это лишь часть деталей графики, о которых сегодня расскажут Silent Studio ✨


727
29
1 years ago

1000 человек, анимация беркута, крепость самолета — и это лишь часть деталей графики, о которых сегодня расскажут Silent Studio ✨


727
29
1 years ago

1000 человек, анимация беркута, крепость самолета — и это лишь часть деталей графики, о которых сегодня расскажут Silent Studio ✨


727
29
1 years ago

Просмотр на других площадках доступен в шапке профиля.


426
16
1 years ago


Story Save - Best free tool for saving Stories, Reels, Photos, Videos, Highlights, IGTV to your phone.

Story-save.com is an intuitive online tool that enables users to download and save a variety of content, including stories, photos, videos, and IGTV materials, directly from Instagram. With Story-Save, you can not only easily download diverse content from Instagram but also view it at your convenience, even without internet access. This tool is perfect for those moments when you come across something interesting on Instagram and want to save it for later viewing. Use Story-Save to ensure you don't miss the chance to take your favorite Instagram moments with you!

Our advantages:

No Need to Register

Avoid app downloads and sign-ups, store stories on the web.

Exclusive High-Quality

Stories Say goodbye to poor-quality content, preserve only high-resolution Stories.

Accessible on All

Devices Download Instagram Stories using any browser, iPhone, Android.

Completely Free to Use

Absolutely no fees. Download any Story at no cost.

Frequently Asked Questions

The Instagram Stories Download feature is designed to provide a secure and high-quality method for downloading Instagram stories. It's user-friendly and doesn't require users to register or sign up. Simply copy the link, paste it, and enjoy the content.
Downloading Instagram stories is a simple process that involves three steps:
  • 1. Go to the Instagram Story Downloader tool.
  • 2. Next, type the username of the Instagram profile into the provided field and click on the Download button.
  • 3. You'll then see all the Stories that are available for the current 24-hour period. Select the ones you want and hit Download.
The selected story will be swiftly saved to your device's local storage.
Unfortunately, it is not possible to download stories from private accounts due to privacy restrictions.
There is no limit to the number of times you can use the Instagram story download service. It's available for unlimited use and is completely free.
Yes, it is legal to download and save Instagram Stories from other users, provided they are not used for commercial purposes. If you intend to use them commercially, you must obtain permission from the original content owner and credit them each time the story is used.
All downloaded stories are typically saved in the Downloads folder on your computer, whether you're using Windows, Mac, or iOS. For mobile devices, the stories are saved in the phone's storage and should also appear in your Gallery app immediately after download.