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superposition.cc

Superposition

We explore possibilities for an emotive and expressive relationship with the digital world through technology, code and design. Based in NL.

259
posts
1.8K
followers
3.8K
following

🍭 Animating through reflow. Can 2D morphing text fields create an organic layout?

Working on a small design/writing tool in which we treat 2D type as a liquid skin. No 3D objects, just morphing text fields that create a constant dynamic flow.

#motion #motiondesign #type #creativecoding #p5js


4.9K
49
2 months ago


🍭 Animating through reflow. Can 2D morphing text fields create an organic layout?

Working on a small design/writing tool in which we treat 2D type as a liquid skin. No 3D objects, just morphing text fields that create a constant dynamic flow.

#motion #motiondesign #type #creativecoding #p5js


4.9K
49
2 months ago

🍭 Animating through reflow. Can 2D morphing text fields create an organic layout?

Working on a small design/writing tool in which we treat 2D type as a liquid skin. No 3D objects, just morphing text fields that create a constant dynamic flow.

#motion #motiondesign #type #creativecoding #p5js


4.9K
49
2 months ago

🍭 Animating through reflow. Can 2D morphing text fields create an organic layout?

Working on a small design/writing tool in which we treat 2D type as a liquid skin. No 3D objects, just morphing text fields that create a constant dynamic flow.

#motion #motiondesign #type #creativecoding #p5js


4.9K
49
2 months ago

🍭 Animating through reflow. Can 2D morphing text fields create an organic layout?

Working on a small design/writing tool in which we treat 2D type as a liquid skin. No 3D objects, just morphing text fields that create a constant dynamic flow.

#motion #motiondesign #type #creativecoding #p5js


4.9K
49
2 months ago

🍭 Animating through reflow. Can 2D morphing text fields create an organic layout?

Working on a small design/writing tool in which we treat 2D type as a liquid skin. No 3D objects, just morphing text fields that create a constant dynamic flow.

#motion #motiondesign #type #creativecoding #p5js


4.9K
49
2 months ago

From battling water to befriending it 💧 — glimpses of our contribution to the Netherlands Pavilion at World Expo 2025 in Osaka. 🇯🇵

Together with our long-time friends at Tellart, we designed the Touch-Activated Timelines of Water — a series of responsive Water Walls that invite visitors to explore centuries of Dutch innovation and coexistence with water. 🌊

Through gesture-driven visuals, each wall reveals a new chapter in our evolving relationship with water.

More documentation soon 👀

Created with AND B.V., a collaboration between Tellart, RAU Architects (@rau.architects ), DGMR (@dgmradviseurs ), and Asanuma (@asanuma_official ).

Photo credits: @la_fenrir

#WorldExpo2025 #Expo2025Osaka #NetherlandsPavilion #Superposition #Tellart #InteractiveDesign #DigitalStorytelling #WaterStories #DesignCollaboration


3
2
6 months ago

From battling water to befriending it 💧 — glimpses of our contribution to the Netherlands Pavilion at World Expo 2025 in Osaka. 🇯🇵

Together with our long-time friends at Tellart, we designed the Touch-Activated Timelines of Water — a series of responsive Water Walls that invite visitors to explore centuries of Dutch innovation and coexistence with water. 🌊

Through gesture-driven visuals, each wall reveals a new chapter in our evolving relationship with water.

More documentation soon 👀

Created with AND B.V., a collaboration between Tellart, RAU Architects (@rau.architects ), DGMR (@dgmradviseurs ), and Asanuma (@asanuma_official ).

Photo credits: @la_fenrir

#WorldExpo2025 #Expo2025Osaka #NetherlandsPavilion #Superposition #Tellart #InteractiveDesign #DigitalStorytelling #WaterStories #DesignCollaboration


3
2
6 months ago


From battling water to befriending it 💧 — glimpses of our contribution to the Netherlands Pavilion at World Expo 2025 in Osaka. 🇯🇵

Together with our long-time friends at Tellart, we designed the Touch-Activated Timelines of Water — a series of responsive Water Walls that invite visitors to explore centuries of Dutch innovation and coexistence with water. 🌊

Through gesture-driven visuals, each wall reveals a new chapter in our evolving relationship with water.

More documentation soon 👀

Created with AND B.V., a collaboration between Tellart, RAU Architects (@rau.architects ), DGMR (@dgmradviseurs ), and Asanuma (@asanuma_official ).

Photo credits: @la_fenrir

#WorldExpo2025 #Expo2025Osaka #NetherlandsPavilion #Superposition #Tellart #InteractiveDesign #DigitalStorytelling #WaterStories #DesignCollaboration


3
2
6 months ago

A character emerges from the cave, scrolling.

Some snippets of “First Person Scroller”, a visual essay created by Superposition and @cybervolta as a contribution to the current Memememememe exhibition at the @mediamajlismuseum

The film invites audiences to explore memes and their impact on our inner voice. Experienced through the POV of a pathological scroller, this first-person journey is marked by the endless drone and overwhelming memetic noise of platform culture.

Created entirely within a custom Grand Theft Auto V environment, the work immerses the viewer in audiovisual excess, until even the inner voice takes on the junk rhythms of the feed.

As a descent into the endless scroll, this work constructs a first-person perspective of the social feed as a Sisyphean non-space. Utilizing the appropriated architecture of a commercial video game, a world already designed around consumption and violence, its logic is modded into a recursive loop of information anxiety. Inner thought is rendered externally as a barrage of generated text, manifesting the psychic condition of the networked subject: a vessel for viral vernacular and spam, animated by algorithms. 

The viewer has to track multiple streams at once and becomes part of a simulation where everything is a reference to a reference. Here social worlds are built upon great, buzzing memetic transmissions— vistas and soundscapes where repetition is king. The work “insists upon itself.” 

Memememememe runs till Dec 4th, 2025 in the Media Majlis Museum @nuqatar in Qatar.

Voice actor: Maroua Gaddur

#firstpersonscroller #GrandTheftAuto #Meme #Game #Modding #scroll #endlessly


98
7 months ago

A character emerges from the cave, scrolling.

Some snippets of “First Person Scroller”, a visual essay created by Superposition and @cybervolta as a contribution to the current Memememememe exhibition at the @mediamajlismuseum

The film invites audiences to explore memes and their impact on our inner voice. Experienced through the POV of a pathological scroller, this first-person journey is marked by the endless drone and overwhelming memetic noise of platform culture.

Created entirely within a custom Grand Theft Auto V environment, the work immerses the viewer in audiovisual excess, until even the inner voice takes on the junk rhythms of the feed.

As a descent into the endless scroll, this work constructs a first-person perspective of the social feed as a Sisyphean non-space. Utilizing the appropriated architecture of a commercial video game, a world already designed around consumption and violence, its logic is modded into a recursive loop of information anxiety. Inner thought is rendered externally as a barrage of generated text, manifesting the psychic condition of the networked subject: a vessel for viral vernacular and spam, animated by algorithms. 

The viewer has to track multiple streams at once and becomes part of a simulation where everything is a reference to a reference. Here social worlds are built upon great, buzzing memetic transmissions— vistas and soundscapes where repetition is king. The work “insists upon itself.” 

Memememememe runs till Dec 4th, 2025 in the Media Majlis Museum @nuqatar in Qatar.

Voice actor: Maroua Gaddur

#firstpersonscroller #GrandTheftAuto #Meme #Game #Modding #scroll #endlessly


98
7 months ago

A character emerges from the cave, scrolling.

Some snippets of “First Person Scroller”, a visual essay created by Superposition and @cybervolta as a contribution to the current Memememememe exhibition at the @mediamajlismuseum

The film invites audiences to explore memes and their impact on our inner voice. Experienced through the POV of a pathological scroller, this first-person journey is marked by the endless drone and overwhelming memetic noise of platform culture.

Created entirely within a custom Grand Theft Auto V environment, the work immerses the viewer in audiovisual excess, until even the inner voice takes on the junk rhythms of the feed.

As a descent into the endless scroll, this work constructs a first-person perspective of the social feed as a Sisyphean non-space. Utilizing the appropriated architecture of a commercial video game, a world already designed around consumption and violence, its logic is modded into a recursive loop of information anxiety. Inner thought is rendered externally as a barrage of generated text, manifesting the psychic condition of the networked subject: a vessel for viral vernacular and spam, animated by algorithms. 

The viewer has to track multiple streams at once and becomes part of a simulation where everything is a reference to a reference. Here social worlds are built upon great, buzzing memetic transmissions— vistas and soundscapes where repetition is king. The work “insists upon itself.” 

Memememememe runs till Dec 4th, 2025 in the Media Majlis Museum @nuqatar in Qatar.

Voice actor: Maroua Gaddur

#firstpersonscroller #GrandTheftAuto #Meme #Game #Modding #scroll #endlessly


98
7 months ago

A character emerges from the cave, scrolling.

Some snippets of “First Person Scroller”, a visual essay created by Superposition and @cybervolta as a contribution to the current Memememememe exhibition at the @mediamajlismuseum

The film invites audiences to explore memes and their impact on our inner voice. Experienced through the POV of a pathological scroller, this first-person journey is marked by the endless drone and overwhelming memetic noise of platform culture.

Created entirely within a custom Grand Theft Auto V environment, the work immerses the viewer in audiovisual excess, until even the inner voice takes on the junk rhythms of the feed.

As a descent into the endless scroll, this work constructs a first-person perspective of the social feed as a Sisyphean non-space. Utilizing the appropriated architecture of a commercial video game, a world already designed around consumption and violence, its logic is modded into a recursive loop of information anxiety. Inner thought is rendered externally as a barrage of generated text, manifesting the psychic condition of the networked subject: a vessel for viral vernacular and spam, animated by algorithms. 

The viewer has to track multiple streams at once and becomes part of a simulation where everything is a reference to a reference. Here social worlds are built upon great, buzzing memetic transmissions— vistas and soundscapes where repetition is king. The work “insists upon itself.” 

Memememememe runs till Dec 4th, 2025 in the Media Majlis Museum @nuqatar in Qatar.

Voice actor: Maroua Gaddur

#firstpersonscroller #GrandTheftAuto #Meme #Game #Modding #scroll #endlessly


98
7 months ago

Texture Map and a Chair,

Jacquard-woven tapestry (150x150 cm) and hand-painted solid oak shaker chair (height 75 cm, width 48 cm, depth 49 cm)

An exploration of how humans and computers co-create and interpret images.

The tapestry unwraps the painted wooden skin of the chair into a digital texture made tangible through weave. The chair, a Shaker chair by Atelier Van Lieshout, becomes a canvas where this digital texture is traced back onto wood by the human hand. Together, the two works reflect and reference each other as object and image, digital and physical, in a conversation.

This approach nods to Joseph Kosuth’s One and Three Chairs by exploring how form and meaning shift as they move between digital process and physical object, revealing the changing relationship between representation, perception, and reality.

#Texturemap #jacquard #tapestry #chair #josephkosuth #oneandthreechairs #blender #digitalart #3D #digital #blendercommunity


3
9
10 months ago

Texture Map and a Chair,

Jacquard-woven tapestry (150x150 cm) and hand-painted solid oak shaker chair (height 75 cm, width 48 cm, depth 49 cm)

An exploration of how humans and computers co-create and interpret images.

The tapestry unwraps the painted wooden skin of the chair into a digital texture made tangible through weave. The chair, a Shaker chair by Atelier Van Lieshout, becomes a canvas where this digital texture is traced back onto wood by the human hand. Together, the two works reflect and reference each other as object and image, digital and physical, in a conversation.

This approach nods to Joseph Kosuth’s One and Three Chairs by exploring how form and meaning shift as they move between digital process and physical object, revealing the changing relationship between representation, perception, and reality.

#Texturemap #jacquard #tapestry #chair #josephkosuth #oneandthreechairs #blender #digitalart #3D #digital #blendercommunity


3
9
10 months ago


Texture Map and a Chair,

Jacquard-woven tapestry (150x150 cm) and hand-painted solid oak shaker chair (height 75 cm, width 48 cm, depth 49 cm)

An exploration of how humans and computers co-create and interpret images.

The tapestry unwraps the painted wooden skin of the chair into a digital texture made tangible through weave. The chair, a Shaker chair by Atelier Van Lieshout, becomes a canvas where this digital texture is traced back onto wood by the human hand. Together, the two works reflect and reference each other as object and image, digital and physical, in a conversation.

This approach nods to Joseph Kosuth’s One and Three Chairs by exploring how form and meaning shift as they move between digital process and physical object, revealing the changing relationship between representation, perception, and reality.

#Texturemap #jacquard #tapestry #chair #josephkosuth #oneandthreechairs #blender #digitalart #3D #digital #blendercommunity


3
9
10 months ago

Texture Map and a Chair,

Jacquard-woven tapestry (150x150 cm) and hand-painted solid oak shaker chair (height 75 cm, width 48 cm, depth 49 cm)

An exploration of how humans and computers co-create and interpret images.

The tapestry unwraps the painted wooden skin of the chair into a digital texture made tangible through weave. The chair, a Shaker chair by Atelier Van Lieshout, becomes a canvas where this digital texture is traced back onto wood by the human hand. Together, the two works reflect and reference each other as object and image, digital and physical, in a conversation.

This approach nods to Joseph Kosuth’s One and Three Chairs by exploring how form and meaning shift as they move between digital process and physical object, revealing the changing relationship between representation, perception, and reality.

#Texturemap #jacquard #tapestry #chair #josephkosuth #oneandthreechairs #blender #digitalart #3D #digital #blendercommunity


3
9
10 months ago

Texture Map and a Chair,

Jacquard-woven tapestry (150x150 cm) and hand-painted solid oak shaker chair (height 75 cm, width 48 cm, depth 49 cm)

An exploration of how humans and computers co-create and interpret images.

The tapestry unwraps the painted wooden skin of the chair into a digital texture made tangible through weave. The chair, a Shaker chair by Atelier Van Lieshout, becomes a canvas where this digital texture is traced back onto wood by the human hand. Together, the two works reflect and reference each other as object and image, digital and physical, in a conversation.

This approach nods to Joseph Kosuth’s One and Three Chairs by exploring how form and meaning shift as they move between digital process and physical object, revealing the changing relationship between representation, perception, and reality.

#Texturemap #jacquard #tapestry #chair #josephkosuth #oneandthreechairs #blender #digitalart #3D #digital #blendercommunity


3
9
10 months ago

Texture Map and a Chair,

Jacquard-woven tapestry (150x150 cm) and hand-painted solid oak shaker chair (height 75 cm, width 48 cm, depth 49 cm)

An exploration of how humans and computers co-create and interpret images.

The tapestry unwraps the painted wooden skin of the chair into a digital texture made tangible through weave. The chair, a Shaker chair by Atelier Van Lieshout, becomes a canvas where this digital texture is traced back onto wood by the human hand. Together, the two works reflect and reference each other as object and image, digital and physical, in a conversation.

This approach nods to Joseph Kosuth’s One and Three Chairs by exploring how form and meaning shift as they move between digital process and physical object, revealing the changing relationship between representation, perception, and reality.

#Texturemap #jacquard #tapestry #chair #josephkosuth #oneandthreechairs #blender #digitalart #3D #digital #blendercommunity


3
9
10 months ago

Texture Map and a Chair,

Jacquard-woven tapestry (150x150 cm) and hand-painted solid oak shaker chair (height 75 cm, width 48 cm, depth 49 cm)

An exploration of how humans and computers co-create and interpret images.

The tapestry unwraps the painted wooden skin of the chair into a digital texture made tangible through weave. The chair, a Shaker chair by Atelier Van Lieshout, becomes a canvas where this digital texture is traced back onto wood by the human hand. Together, the two works reflect and reference each other as object and image, digital and physical, in a conversation.

This approach nods to Joseph Kosuth’s One and Three Chairs by exploring how form and meaning shift as they move between digital process and physical object, revealing the changing relationship between representation, perception, and reality.

#Texturemap #jacquard #tapestry #chair #josephkosuth #oneandthreechairs #blender #digitalart #3D #digital #blendercommunity


3
9
10 months ago

Texture Map and a Chair,

Jacquard-woven tapestry (150x150 cm) and hand-painted solid oak shaker chair (height 75 cm, width 48 cm, depth 49 cm)

An exploration of how humans and computers co-create and interpret images.

The tapestry unwraps the painted wooden skin of the chair into a digital texture made tangible through weave. The chair, a Shaker chair by Atelier Van Lieshout, becomes a canvas where this digital texture is traced back onto wood by the human hand. Together, the two works reflect and reference each other as object and image, digital and physical, in a conversation.

This approach nods to Joseph Kosuth’s One and Three Chairs by exploring how form and meaning shift as they move between digital process and physical object, revealing the changing relationship between representation, perception, and reality.

#Texturemap #jacquard #tapestry #chair #josephkosuth #oneandthreechairs #blender #digitalart #3D #digital #blendercommunity


3
9
10 months ago


Texture Map and a Chair,

Jacquard-woven tapestry (150x150 cm) and hand-painted solid oak shaker chair (height 75 cm, width 48 cm, depth 49 cm)

An exploration of how humans and computers co-create and interpret images.

The tapestry unwraps the painted wooden skin of the chair into a digital texture made tangible through weave. The chair, a Shaker chair by Atelier Van Lieshout, becomes a canvas where this digital texture is traced back onto wood by the human hand. Together, the two works reflect and reference each other as object and image, digital and physical, in a conversation.

This approach nods to Joseph Kosuth’s One and Three Chairs by exploring how form and meaning shift as they move between digital process and physical object, revealing the changing relationship between representation, perception, and reality.

#Texturemap #jacquard #tapestry #chair #josephkosuth #oneandthreechairs #blender #digitalart #3D #digital #blendercommunity


3
9
10 months ago

In an era where we once relied on trained journalists for clarity on current affairs, the rise of machine learning has ushered in a world of artificial intelligence where the boundaries between fact and fiction, right and wrong, truth and falsehood, have become increasingly blurred.

This is a small collection of speculative instruments shown during the spring exhibition “Ai or Nay” at @mediamajlismuseum to map out essential skills and tools that shape modern journalism in the age of artificial intelligence.

Curator: @bintaylor
Museum Director: @curatorview
Exhibition identity: @studioflux.ch
Exhibition design: @fortytwelve_

#blender #stablediffusion #AIrender #blendercommunity #aiartcommunity #digitalart #generativeart #Journalism #AiOrNAY #ArtificialIntelligence #MediaMajlisMuseum #DohaExhibitions #TechAndCreativity #Cybersecurity #museum #ChatGPT


3
10 months ago

“What do you see, David? “Okay, Angelo… We’re in a dark woods now. There’s a soft wind blowing through some sycamore trees, and the moon is out.”

A drone flight over a low-poly forrest fed into blender’s AI-Render.

#blender #stablediffusion #AIrender #blendercommunity #blenderart #aiartcommunity #VRsclupt #davidlynch


3
11 months ago

For the exhibition “Ai or NAY? Artificial vs. Intelligent” at @mediamajlismuseum , we created the film “Where Do They Stand?”

It presents investigative interactions with four different large language models — Llama 3.1, JAIS, Mistral Large, and Yi 1.5 — colloquially known as AI chatbots. These interactions explore the potential and pitfalls of using such technology for truth-finding, and how our prompts shape the responses. The scenes highlight both the strengths and limitations of these models, emphasizing the importance of accuracy and exposing the inherent biases and differences in their training.

Credits
Curator: @bintaylor
Museum Director: @curatorview
Exhibition Identity: @studioflux.ch
Exhibition Design: @fortytwelve_

#LLM #AI #AIchatbot #blendercommunity #aiartcommunity #digitalart #generativeart #Journalism #AiOrNAY #ArtificialIntelligence #MediaMajlisMuseum #DohaExhibitions


3
1
11 months ago

An excerpt from The Building Blocks of AI and Journalism - a periodic table of speculative instruments to map out essential skills and tools that shape modern journalism in the age of artificial intelligence.

For the exhibition “Ai or Nay” at @mediamajlismuseum we designed an interactive experience in which visitors are invited to explore, examine, and engage with the complex interplay between journalism and artificial intelligence through a curated selection of case studies, user experiences, and thought-provoking ideas. Each instrument holds a story, an insight, or a glimpse into the future of journalism.

Insight and ignorance have long coexisted, but in an era where we once relied on trained journalists for clarity on current affairs, the rise of machine learning has ushered in a world of artificial intelligence where the boundaries between fact and fiction, right and wrong, truth and falsehood, have become increasingly blurred.

Really happy to have fruitfully collaborated on this with @sjoerd.mol

Curator: @bintaylor
Museum Director: @curatorview
Exhibition identity: @studioflux.ch
Exhibition design: @fortytwelve_

#blender #stablediffusion #AIrender #blendercommunity #aiartcommunity #digitalart #generativeart #Journalism #AiOrNAY #ArtificialIntelligence #MediaMajlisMuseum #DohaExhibitions #TechAndCreativity #Cybersecurity #museum #ChatGPT


3
1 years ago

Here’s a look at some outputs for @on that never made it into production

#worldbuilding #blender #WIP #worldbuilding #design #digitalart #3D #digital #blendercommunity


3
2
1 years ago

Here’s a look at some outputs for @on that never made it into production

#worldbuilding #blender #WIP #worldbuilding #design #digitalart #3D #digital #blendercommunity


3
2
1 years ago

Here’s a look at some outputs for @on that never made it into production

#worldbuilding #blender #WIP #worldbuilding #design #digitalart #3D #digital #blendercommunity


3
2
1 years ago

Generative mesh > Fine tuned stable diffusion model > Mesh (Meshy AI)

Experiments in building a pipeline to design speculative instruments to map out essential skills and tools that shape modern journalism in the age of artificial intelligence.

Each instrument holds a story, an insight, or a glimpse into the future of journalism.

Together with @sjoerd.mol

“Ai or Nay” for @themediamajlis @bintaylor

#blender #stablediffusion #AIrender #blendercommunity #aiartcommunity #digitalart #generativeart #Journalism @meshy.ai


3
1 years ago

Generative mesh > Fine tuned stable diffusion model > Mesh (Meshy AI)

Experiments in building a pipeline to design speculative instruments to map out essential skills and tools that shape modern journalism in the age of artificial intelligence.

Each instrument holds a story, an insight, or a glimpse into the future of journalism.

Together with @sjoerd.mol

“Ai or Nay” for @themediamajlis @bintaylor

#blender #stablediffusion #AIrender #blendercommunity #aiartcommunity #digitalart #generativeart #Journalism @meshy.ai


3
1 years ago

Generative mesh > Fine tuned stable diffusion model > Mesh (Meshy AI)

Experiments in building a pipeline to design speculative instruments to map out essential skills and tools that shape modern journalism in the age of artificial intelligence.

Each instrument holds a story, an insight, or a glimpse into the future of journalism.

Together with @sjoerd.mol

“Ai or Nay” for @themediamajlis @bintaylor

#blender #stablediffusion #AIrender #blendercommunity #aiartcommunity #digitalart #generativeart #Journalism @meshy.ai


3
1 years ago

Generative mesh > Fine tuned stable diffusion model > Mesh (Meshy AI)

Experiments in building a pipeline to design speculative instruments to map out essential skills and tools that shape modern journalism in the age of artificial intelligence.

Each instrument holds a story, an insight, or a glimpse into the future of journalism.

Together with @sjoerd.mol

“Ai or Nay” for @themediamajlis @bintaylor

#blender #stablediffusion #AIrender #blendercommunity #aiartcommunity #digitalart #generativeart #Journalism @meshy.ai


3
1 years ago

Generative mesh > Fine tuned stable diffusion model > Mesh (Meshy AI)

Experiments in building a pipeline to design speculative instruments to map out essential skills and tools that shape modern journalism in the age of artificial intelligence.

Each instrument holds a story, an insight, or a glimpse into the future of journalism.

Together with @sjoerd.mol

“Ai or Nay” for @themediamajlis @bintaylor

#blender #stablediffusion #AIrender #blendercommunity #aiartcommunity #digitalart #generativeart #Journalism @meshy.ai


3
1 years ago

Generative mesh > Fine tuned stable diffusion model > Mesh (Meshy AI)

Experiments in building a pipeline to design speculative instruments to map out essential skills and tools that shape modern journalism in the age of artificial intelligence.

Each instrument holds a story, an insight, or a glimpse into the future of journalism.

Together with @sjoerd.mol

“Ai or Nay” for @themediamajlis @bintaylor

#blender #stablediffusion #AIrender #blendercommunity #aiartcommunity #digitalart #generativeart #Journalism @meshy.ai


3
1 years ago

Generative mesh > Fine tuned stable diffusion model > Mesh (Meshy AI)

Experiments in building a pipeline to design speculative instruments to map out essential skills and tools that shape modern journalism in the age of artificial intelligence.

Each instrument holds a story, an insight, or a glimpse into the future of journalism.

Together with @sjoerd.mol

“Ai or Nay” for @themediamajlis @bintaylor

#blender #stablediffusion #AIrender #blendercommunity #aiartcommunity #digitalart #generativeart #Journalism @meshy.ai


3
1 years ago

Generative mesh > Fine tuned stable diffusion model > Mesh (Meshy AI)

Experiments in building a pipeline to design speculative instruments to map out essential skills and tools that shape modern journalism in the age of artificial intelligence.

Each instrument holds a story, an insight, or a glimpse into the future of journalism.

Together with @sjoerd.mol

“Ai or Nay” for @themediamajlis @bintaylor

#blender #stablediffusion #AIrender #blendercommunity #aiartcommunity #digitalart #generativeart #Journalism @meshy.ai


3
1 years ago

Generative mesh > Fine tuned stable diffusion model > Mesh (Meshy AI)

Experiments in building a pipeline to design speculative instruments to map out essential skills and tools that shape modern journalism in the age of artificial intelligence.

Each instrument holds a story, an insight, or a glimpse into the future of journalism.

Together with @sjoerd.mol

“Ai or Nay” for @themediamajlis @bintaylor

#blender #stablediffusion #AIrender #blendercommunity #aiartcommunity #digitalart #generativeart #Journalism @meshy.ai


3
1 years ago

Dancing on Air

#blender #stablediffusion #AIrender #blendercommunity #blenderart #aiartcommunity #aiart #3dart #cgi #b3d #aiartcommunity #splines #3Dprinting #VRsculpting #VRsclupt


3
1 years ago

金継ぎ or Kintsugi is the Japanese art of repairing broken pottery by mending the areas of breakage with urushi lacquer dusted with powdered gold.

Another example on how we are experimenting with ways to implement Stable Diffusion in our creative process trough the “AI Render” Blender Add-on.

Swipe for stills and the original scene and geometry that was fed into the Blender add-on “AI-Render”

Music: Spatiebalk

#Kintsugi #金継ぎ #blender #stablediffusion #AIrender #blendercommunity #wabisabi #blenderart #aiartcommunity #aiart #3dart #cgi #b3d #aiartcommunity #Japanese #Japanesecrafts


3
1
2 years ago

金継ぎ or Kintsugi is the Japanese art of repairing broken pottery by mending the areas of breakage with urushi lacquer dusted with powdered gold.

Another example on how we are experimenting with ways to implement Stable Diffusion in our creative process trough the “AI Render” Blender Add-on.

Swipe for stills and the original scene and geometry that was fed into the Blender add-on “AI-Render”

Music: Spatiebalk

#Kintsugi #金継ぎ #blender #stablediffusion #AIrender #blendercommunity #wabisabi #blenderart #aiartcommunity #aiart #3dart #cgi #b3d #aiartcommunity #Japanese #Japanesecrafts


3
1
2 years ago

金継ぎ or Kintsugi is the Japanese art of repairing broken pottery by mending the areas of breakage with urushi lacquer dusted with powdered gold.

Another example on how we are experimenting with ways to implement Stable Diffusion in our creative process trough the “AI Render” Blender Add-on.

Swipe for stills and the original scene and geometry that was fed into the Blender add-on “AI-Render”

Music: Spatiebalk

#Kintsugi #金継ぎ #blender #stablediffusion #AIrender #blendercommunity #wabisabi #blenderart #aiartcommunity #aiart #3dart #cgi #b3d #aiartcommunity #Japanese #Japanesecrafts


3
1
2 years ago

金継ぎ or Kintsugi is the Japanese art of repairing broken pottery by mending the areas of breakage with urushi lacquer dusted with powdered gold.

Another example on how we are experimenting with ways to implement Stable Diffusion in our creative process trough the “AI Render” Blender Add-on.

Swipe for stills and the original scene and geometry that was fed into the Blender add-on “AI-Render”

Music: Spatiebalk

#Kintsugi #金継ぎ #blender #stablediffusion #AIrender #blendercommunity #wabisabi #blenderart #aiartcommunity #aiart #3dart #cgi #b3d #aiartcommunity #Japanese #Japanesecrafts


3
1
2 years ago

金継ぎ or Kintsugi is the Japanese art of repairing broken pottery by mending the areas of breakage with urushi lacquer dusted with powdered gold.

Another example on how we are experimenting with ways to implement Stable Diffusion in our creative process trough the “AI Render” Blender Add-on.

Swipe for stills and the original scene and geometry that was fed into the Blender add-on “AI-Render”

Music: Spatiebalk

#Kintsugi #金継ぎ #blender #stablediffusion #AIrender #blendercommunity #wabisabi #blenderart #aiartcommunity #aiart #3dart #cgi #b3d #aiartcommunity #Japanese #Japanesecrafts


3
1
2 years ago

金継ぎ or Kintsugi is the Japanese art of repairing broken pottery by mending the areas of breakage with urushi lacquer dusted with powdered gold.

Another example on how we are experimenting with ways to implement Stable Diffusion in our creative process trough the “AI Render” Blender Add-on.

Swipe for stills and the original scene and geometry that was fed into the Blender add-on “AI-Render”

Music: Spatiebalk

#Kintsugi #金継ぎ #blender #stablediffusion #AIrender #blendercommunity #wabisabi #blenderart #aiartcommunity #aiart #3dart #cgi #b3d #aiartcommunity #Japanese #Japanesecrafts


3
1
2 years ago


Story Save - Best free tool for saving Stories, Reels, Photos, Videos, Highlights, IGTV to your phone.

Story-save.com is an intuitive online tool that enables users to download and save a variety of content, including stories, photos, videos, and IGTV materials, directly from Instagram. With Story-Save, you can not only easily download diverse content from Instagram but also view it at your convenience, even without internet access. This tool is perfect for those moments when you come across something interesting on Instagram and want to save it for later viewing. Use Story-Save to ensure you don't miss the chance to take your favorite Instagram moments with you!

Our advantages:

No Need to Register

Avoid app downloads and sign-ups, store stories on the web.

Exclusive High-Quality

Stories Say goodbye to poor-quality content, preserve only high-resolution Stories.

Accessible on All

Devices Download Instagram Stories using any browser, iPhone, Android.

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Absolutely no fees. Download any Story at no cost.

Frequently Asked Questions

The Instagram Stories Download feature is designed to provide a secure and high-quality method for downloading Instagram stories. It's user-friendly and doesn't require users to register or sign up. Simply copy the link, paste it, and enjoy the content.
Downloading Instagram stories is a simple process that involves three steps:
  • 1. Go to the Instagram Story Downloader tool.
  • 2. Next, type the username of the Instagram profile into the provided field and click on the Download button.
  • 3. You'll then see all the Stories that are available for the current 24-hour period. Select the ones you want and hit Download.
The selected story will be swiftly saved to your device's local storage.
Unfortunately, it is not possible to download stories from private accounts due to privacy restrictions.
There is no limit to the number of times you can use the Instagram story download service. It's available for unlimited use and is completely free.
Yes, it is legal to download and save Instagram Stories from other users, provided they are not used for commercial purposes. If you intend to use them commercially, you must obtain permission from the original content owner and credit them each time the story is used.
All downloaded stories are typically saved in the Downloads folder on your computer, whether you're using Windows, Mac, or iOS. For mobile devices, the stories are saved in the phone's storage and should also appear in your Gallery app immediately after download.