Noob Studio
Art Direction, Concept Design, Filmmaking
By NIDians
Based in India
Proud to bring this one to life with an incredible team 💥
Client: Campa Energy @campaenergyofficial
Big shoutout to everyone who made this happen:
Production House: Studiofry Productions @studio.fry
Director: Devang Singh @apologetically.devang
Creative Director: Shreya Sarawagi
Producer: Rasika Pote
Animation Film Design: Plankton Collective @plankton_collective
Animation Direction: Fahad Faizal @fahad_faizal
Motion Graphics: Ameya Agarwal @ame_yaar
VFX: Noob Studio @noobstudi0 @ashvin_suresh9158 @dipankar.art@im.sato
Music: Absoundlab @absoundlab
#animation #teamwork #motiondesign #indiananimation
Oneplus 15R Gaming launch video we worked on a while back
Client : @oneplus
Director : @arjunmalhotra31
Production: @noobstudi0
Editor : @ashvin_suresh9158
CG Lead : @im.sato
Lighting and Storyboard: @dipankar.art
Assets : @thomasdoes.art
Compositing @whosanefaaz @ashvin_suresh9158 @im.sato

Hawai-Auto
Now a quintessential part of Mumbai after the event, they rose in popularity over the past few years, thanks to new advancements in propulsion systems, making them safer and more affordable for the common man, and a good alternative to repurposed and makeshift air vehicles, especially for the working class.
In addition to the more clean and enclosed designs showcased, the city also has a large number of open autos, with a bunch of makeshift handles and platforms welded on, and can often be spotted being used by construction workers and the like for shorter commutes between worksites.
Project M2475 is a worldbuilding and IP development exercise that we are working on to experiment with a speculative design based methodology for storytelling.

Hawai-Auto
Now a quintessential part of Mumbai after the event, they rose in popularity over the past few years, thanks to new advancements in propulsion systems, making them safer and more affordable for the common man, and a good alternative to repurposed and makeshift air vehicles, especially for the working class.
In addition to the more clean and enclosed designs showcased, the city also has a large number of open autos, with a bunch of makeshift handles and platforms welded on, and can often be spotted being used by construction workers and the like for shorter commutes between worksites.
Project M2475 is a worldbuilding and IP development exercise that we are working on to experiment with a speculative design based methodology for storytelling.

Hawai-Auto
Now a quintessential part of Mumbai after the event, they rose in popularity over the past few years, thanks to new advancements in propulsion systems, making them safer and more affordable for the common man, and a good alternative to repurposed and makeshift air vehicles, especially for the working class.
In addition to the more clean and enclosed designs showcased, the city also has a large number of open autos, with a bunch of makeshift handles and platforms welded on, and can often be spotted being used by construction workers and the like for shorter commutes between worksites.
Project M2475 is a worldbuilding and IP development exercise that we are working on to experiment with a speculative design based methodology for storytelling.

J.G.N.U.
Manufactured in the years subsequent to the event, the J.G.N.U. is an extremely sturdy vehicle built for transportation of goods and labor during the rebuilding of the city. Hefty and capable of enduring the extreme gravitational shifts in unstable G-Zones, they found use in the later years as cargo and shipping vehicles.
The drivers of these vehicles, used to navigating volatile zones without specialised tech, learnt to predict anomalies and cruise through them like second nature. Some of these drivers and their vehicles became the perfect partners for both government and private parties seeking out to explore and map the more dangerous zones.
Project M2475 is a worldbuilding and IP development exercise that we are working on to experiment with a speculative design based methodology for storytelling.

J.G.N.U.
Manufactured in the years subsequent to the event, the J.G.N.U. is an extremely sturdy vehicle built for transportation of goods and labor during the rebuilding of the city. Hefty and capable of enduring the extreme gravitational shifts in unstable G-Zones, they found use in the later years as cargo and shipping vehicles.
The drivers of these vehicles, used to navigating volatile zones without specialised tech, learnt to predict anomalies and cruise through them like second nature. Some of these drivers and their vehicles became the perfect partners for both government and private parties seeking out to explore and map the more dangerous zones.
Project M2475 is a worldbuilding and IP development exercise that we are working on to experiment with a speculative design based methodology for storytelling.

J.G.N.U.
Manufactured in the years subsequent to the event, the J.G.N.U. is an extremely sturdy vehicle built for transportation of goods and labor during the rebuilding of the city. Hefty and capable of enduring the extreme gravitational shifts in unstable G-Zones, they found use in the later years as cargo and shipping vehicles.
The drivers of these vehicles, used to navigating volatile zones without specialised tech, learnt to predict anomalies and cruise through them like second nature. Some of these drivers and their vehicles became the perfect partners for both government and private parties seeking out to explore and map the more dangerous zones.
Project M2475 is a worldbuilding and IP development exercise that we are working on to experiment with a speculative design based methodology for storytelling.

J.G.N.U.
Manufactured in the years subsequent to the event, the J.G.N.U. is an extremely sturdy vehicle built for transportation of goods and labor during the rebuilding of the city. Hefty and capable of enduring the extreme gravitational shifts in unstable G-Zones, they found use in the later years as cargo and shipping vehicles.
The drivers of these vehicles, used to navigating volatile zones without specialised tech, learnt to predict anomalies and cruise through them like second nature. Some of these drivers and their vehicles became the perfect partners for both government and private parties seeking out to explore and map the more dangerous zones.
Project M2475 is a worldbuilding and IP development exercise that we are working on to experiment with a speculative design based methodology for storytelling.

Introducing Amar
The secondary protagonist of our story, Amar, is a seasoned pilot and navigator who primarily works in waste collection and disposal to HI-Gravity zones. He occasionally takes up gigs navigating through what is commonly known as the ‘dark zone’, he sells his services to whoever’s buying, no questions asked. Developed as part of our demo for M2475, we wanted to share glimpses into our process of bringing the character to life.
Project M2475 is a worldbuilding and IP development exercise that we are working on to experiment with a speculative design based methodology for storytelling. This was also our first full attempt at an Unreal Engine production, with a workflow involving motion capture and UE5 Live Link.

Introducing Amar
The secondary protagonist of our story, Amar, is a seasoned pilot and navigator who primarily works in waste collection and disposal to HI-Gravity zones. He occasionally takes up gigs navigating through what is commonly known as the ‘dark zone’, he sells his services to whoever’s buying, no questions asked. Developed as part of our demo for M2475, we wanted to share glimpses into our process of bringing the character to life.
Project M2475 is a worldbuilding and IP development exercise that we are working on to experiment with a speculative design based methodology for storytelling. This was also our first full attempt at an Unreal Engine production, with a workflow involving motion capture and UE5 Live Link.

Introducing Amar
The secondary protagonist of our story, Amar, is a seasoned pilot and navigator who primarily works in waste collection and disposal to HI-Gravity zones. He occasionally takes up gigs navigating through what is commonly known as the ‘dark zone’, he sells his services to whoever’s buying, no questions asked. Developed as part of our demo for M2475, we wanted to share glimpses into our process of bringing the character to life.
Project M2475 is a worldbuilding and IP development exercise that we are working on to experiment with a speculative design based methodology for storytelling. This was also our first full attempt at an Unreal Engine production, with a workflow involving motion capture and UE5 Live Link.

Introducing Amar
The secondary protagonist of our story, Amar, is a seasoned pilot and navigator who primarily works in waste collection and disposal to HI-Gravity zones. He occasionally takes up gigs navigating through what is commonly known as the ‘dark zone’, he sells his services to whoever’s buying, no questions asked. Developed as part of our demo for M2475, we wanted to share glimpses into our process of bringing the character to life.
Project M2475 is a worldbuilding and IP development exercise that we are working on to experiment with a speculative design based methodology for storytelling. This was also our first full attempt at an Unreal Engine production, with a workflow involving motion capture and UE5 Live Link.

Introducing Dr. Ira Advika.
The protagonist of our story, Dr. Advika is a surveyor and GIS analyst with a dark side. Tasked with exploring and mapping out gravity anomaly zones, she uses her knowledge to outline and sell off the books safe trade zones. Developed as part of our demo for M2475, we wanted to share glimpses into our process of bringing the character to life.
Project M2475 is a worldbuilding and IP development exercise that we are working on to experiment with a speculative design based methodology for storytelling. This was also our first full attempt at an Unreal Engine production, with a workflow involving motion capture and UE5 Live Link.

Introducing Dr. Ira Advika.
The protagonist of our story, Dr. Advika is a surveyor and GIS analyst with a dark side. Tasked with exploring and mapping out gravity anomaly zones, she uses her knowledge to outline and sell off the books safe trade zones. Developed as part of our demo for M2475, we wanted to share glimpses into our process of bringing the character to life.
Project M2475 is a worldbuilding and IP development exercise that we are working on to experiment with a speculative design based methodology for storytelling. This was also our first full attempt at an Unreal Engine production, with a workflow involving motion capture and UE5 Live Link.

Introducing Dr. Ira Advika.
The protagonist of our story, Dr. Advika is a surveyor and GIS analyst with a dark side. Tasked with exploring and mapping out gravity anomaly zones, she uses her knowledge to outline and sell off the books safe trade zones. Developed as part of our demo for M2475, we wanted to share glimpses into our process of bringing the character to life.
Project M2475 is a worldbuilding and IP development exercise that we are working on to experiment with a speculative design based methodology for storytelling. This was also our first full attempt at an Unreal Engine production, with a workflow involving motion capture and UE5 Live Link.

Introducing Dr. Ira Advika.
The protagonist of our story, Dr. Advika is a surveyor and GIS analyst with a dark side. Tasked with exploring and mapping out gravity anomaly zones, she uses her knowledge to outline and sell off the books safe trade zones. Developed as part of our demo for M2475, we wanted to share glimpses into our process of bringing the character to life.
Project M2475 is a worldbuilding and IP development exercise that we are working on to experiment with a speculative design based methodology for storytelling. This was also our first full attempt at an Unreal Engine production, with a workflow involving motion capture and UE5 Live Link.

Introducing Dr. Ira Advika.
The protagonist of our story, Dr. Advika is a surveyor and GIS analyst with a dark side. Tasked with exploring and mapping out gravity anomaly zones, she uses her knowledge to outline and sell off the books safe trade zones. Developed as part of our demo for M2475, we wanted to share glimpses into our process of bringing the character to life.
Project M2475 is a worldbuilding and IP development exercise that we are working on to experiment with a speculative design based methodology for storytelling. This was also our first full attempt at an Unreal Engine production, with a workflow involving motion capture and UE5 Live Link.
We’re super excited to share a demo for M2475, a studio IP we have been chipping away atfor a while, which we also had an opportunity to present a preliminary version of at @worldbuilderindia earlier this year.
Project M2475 is a worldbuilding and IP development exercise that we are working on to experiment with a speculative design based methodology for storytelling. This was also our first full attempt at an Unreal Engine production, with a workflow involving motion capture and UE5 Live Link.
3D Cinematic created our team at Noobstudio
Audio and sound design by
@dere.and.kotkar_music

Project M2475
We’re super excited to share with a new IP we have been working on which we got to present at the worldbuilder event at EyeMyth 2025.
Project M2475 is a worldbuilding and IP development exercise that we chose to work on to experiment with speculative design based methodology for storytelling.
Stay tuned for more stuff!

Noob Studio is an upcoming studio founded by NID alumni, with a design thinking first approach, and a drive to push limits. They are currently focused on working on a speculative design methodology driven storytelling and cinematic pipeline, they hope to redefine the immersive media landscape.
Where fiction meets foresight. NOOB Studio unpacks how speculative design can birth not just stories, but possible futures. A glimpse into their imaginative, design-led pipeline for immersive narratives.
📍 G5A, Mumbai | 22 June 2025
🎟️ Tickets in bio
#eyemyth2025 #speculativedesign #noobstudio #worldbuilder #mumbaievents

Noob Studio is an upcoming studio founded by NID alumni, with a design thinking first approach, and a drive to push limits. They are currently focused on working on a speculative design methodology driven storytelling and cinematic pipeline, they hope to redefine the immersive media landscape.
Where fiction meets foresight. NOOB Studio unpacks how speculative design can birth not just stories, but possible futures. A glimpse into their imaginative, design-led pipeline for immersive narratives.
📍 G5A, Mumbai | 22 June 2025
🎟️ Tickets in bio
#eyemyth2025 #speculativedesign #noobstudio #worldbuilder #mumbaievents

Noob Studio is an upcoming studio founded by NID alumni, with a design thinking first approach, and a drive to push limits. They are currently focused on working on a speculative design methodology driven storytelling and cinematic pipeline, they hope to redefine the immersive media landscape.
Where fiction meets foresight. NOOB Studio unpacks how speculative design can birth not just stories, but possible futures. A glimpse into their imaginative, design-led pipeline for immersive narratives.
📍 G5A, Mumbai | 22 June 2025
🎟️ Tickets in bio
#eyemyth2025 #speculativedesign #noobstudio #worldbuilder #mumbaievents

What if your film set was a speculative playground?
Meet Noob Studio, the rogue storytellers redefining India’s immersive media scene with a blend of art direction, concept design, and speculative cinema. From design-first narratives to cinematic pipelines built for future worlds — these NID alumni are reshaping what indie storytelling can look like.
Catch their process, projects, and wildest prototypes this Sunday, 22nd June at G5A Mumbai as part of Worldbuilder at Eyemyth 2025.
🎟️ Tickets in bio — don’t miss it.
@unboxculturalfutures
@eyemythfestival
@skillboxofficial
@noobstudi0
@antariksha.studio
#noobstudio #speculativedesign #indiecinema #immersivemedia #eyemyth2025 #worldbuilder
What if your film set was a speculative playground?
Meet Noob Studio, the rogue storytellers redefining India’s immersive media scene with a blend of art direction, concept design, and speculative cinema. From design-first narratives to cinematic pipelines built for future worlds — these NID alumni are reshaping what indie storytelling can look like.
Catch their process, projects, and wildest prototypes this Sunday, 22nd June at G5A Mumbai as part of Worldbuilder at Eyemyth 2025.
🎟️ Tickets in bio — don’t miss it.
@unboxculturalfutures
@eyemythfestival
@skillboxofficial
@noobstudi0
@antariksha.studio
#noobstudio #speculativedesign #indiecinema #immersivemedia #eyemyth2025 #worldbuilder

What if your film set was a speculative playground?
Meet Noob Studio, the rogue storytellers redefining India’s immersive media scene with a blend of art direction, concept design, and speculative cinema. From design-first narratives to cinematic pipelines built for future worlds — these NID alumni are reshaping what indie storytelling can look like.
Catch their process, projects, and wildest prototypes this Sunday, 22nd June at G5A Mumbai as part of Worldbuilder at Eyemyth 2025.
🎟️ Tickets in bio — don’t miss it.
@unboxculturalfutures
@eyemythfestival
@skillboxofficial
@noobstudi0
@antariksha.studio
#noobstudio #speculativedesign #indiecinema #immersivemedia #eyemyth2025 #worldbuilder

What if your film set was a speculative playground?
Meet Noob Studio, the rogue storytellers redefining India’s immersive media scene with a blend of art direction, concept design, and speculative cinema. From design-first narratives to cinematic pipelines built for future worlds — these NID alumni are reshaping what indie storytelling can look like.
Catch their process, projects, and wildest prototypes this Sunday, 22nd June at G5A Mumbai as part of Worldbuilder at Eyemyth 2025.
🎟️ Tickets in bio — don’t miss it.
@unboxculturalfutures
@eyemythfestival
@skillboxofficial
@noobstudi0
@antariksha.studio
#noobstudio #speculativedesign #indiecinema #immersivemedia #eyemyth2025 #worldbuilder

What if your film set was a speculative playground?
Meet Noob Studio, the rogue storytellers redefining India’s immersive media scene with a blend of art direction, concept design, and speculative cinema. From design-first narratives to cinematic pipelines built for future worlds — these NID alumni are reshaping what indie storytelling can look like.
Catch their process, projects, and wildest prototypes this Sunday, 22nd June at G5A Mumbai as part of Worldbuilder at Eyemyth 2025.
🎟️ Tickets in bio — don’t miss it.
@unboxculturalfutures
@eyemythfestival
@skillboxofficial
@noobstudi0
@antariksha.studio
#noobstudio #speculativedesign #indiecinema #immersivemedia #eyemyth2025 #worldbuilder

What if your film set was a speculative playground?
Meet Noob Studio, the rogue storytellers redefining India’s immersive media scene with a blend of art direction, concept design, and speculative cinema. From design-first narratives to cinematic pipelines built for future worlds — these NID alumni are reshaping what indie storytelling can look like.
Catch their process, projects, and wildest prototypes this Sunday, 22nd June at G5A Mumbai as part of Worldbuilder at Eyemyth 2025.
🎟️ Tickets in bio — don’t miss it.
@unboxculturalfutures
@eyemythfestival
@skillboxofficial
@noobstudi0
@antariksha.studio
#noobstudio #speculativedesign #indiecinema #immersivemedia #eyemyth2025 #worldbuilder
🚨A transmission from the year 2275.
Made on Unreal Engine
We’re presenting our experiments in Speculative Design for Worldbuilding at Worldbuilder – EyeMyth 2025.
From characters and timelines to fractured futures — step into alternate realities imagined through design.
June 22, @g5a.culture
Powered by @unrealengine
Presented by @eyemythfestival
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