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silent_std

Студия визуальных эффектов
Visual Effects studio
Almaty, KZ #silent_std
silent.vfx@gmail.com

53
posts
300
followers
3.4K
following

🎬 Бесплатная школа VFX от Silent Studio в Алматы

Silent Studio открывает набор на бесплатный интенсив по VFX с возможностью дальнейшего трудоустройства.

📍 Обучение проходит офлайн в офисе студии (Гагарина — Сатпаева, город Алматы)

📅 Длительность: 1 месяц
🗓 График: 5 дней в неделю

Формат обучения:
10:00 – 11:00 — теория
11:00 – 13:00 — практика на реальных проектах

Обучение ведут действующие специалисты студии.

🏆 По итогам курса лучшие студенты получат предложение о работе в Silent Studio.

⚠️ Количество мест ограничено
📌 Перед началом обучения проводится собеседование

📩 Для участия отправьте заявку:
silent.vfx@gmail.com
+7(707) 926 66 96


125
10
3 weeks ago


Last Ronin | VFX Breakdown | Part 6 #vfxbreakdown #lastronin #vfx #cgi #showreel


163
4
1 years ago

Making of FLEAS from «The Last Ronin»

The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.

Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).

You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.

Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.

As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!

The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.

And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.


529
14
1 years ago

Making of FLEAS from «The Last Ronin»

The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.

Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).

You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.

Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.

As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!

The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.

And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.


529
14
1 years ago

Making of FLEAS from «The Last Ronin»

The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.

Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).

You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.

Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.

As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!

The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.

And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.


529
14
1 years ago

Making of FLEAS from «The Last Ronin»

The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.

Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).

You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.

Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.

As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!

The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.

And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.


529
14
1 years ago

Making of FLEAS from «The Last Ronin»

The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.

Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).

You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.

Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.

As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!

The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.

And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.


529
14
1 years ago

Making of FLEAS from «The Last Ronin»

The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.

Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).

You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.

Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.

As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!

The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.

And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.


529
14
1 years ago


Making of FLEAS from «The Last Ronin»

The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.

Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).

You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.

Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.

As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!

The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.

And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.


529
14
1 years ago

Making of FLEAS from «The Last Ronin»

The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.

Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).

You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.

Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.

As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!

The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.

And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.


529
14
1 years ago

Making of FLEAS from «The Last Ronin»

The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.

Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).

You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.

Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.

As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!

The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.

And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.


529
14
1 years ago

Making of FLEAS from «The Last Ronin»

The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.

Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).

You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.

Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.

As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!

The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.

And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.


529
14
1 years ago

Making of FLEAS from «The Last Ronin»

The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.

Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).

You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.

Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.

As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!

The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.

And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.


529
14
1 years ago

Making of FLEAS from «The Last Ronin»

The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.

Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).

You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.

Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.

As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!

The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.

And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.


529
14
1 years ago

Making of FLEAS from «The Last Ronin»

The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.

Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).

You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.

Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.

As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!

The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.

And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.


529
14
1 years ago


Making of FLEAS from «The Last Ronin»

The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.

Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).

You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.

Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.

As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!

The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.

And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.


529
14
1 years ago

Making of FLEAS from «The Last Ronin»

The biggest challenge was coming up with the right design for the four-legged guard tanks. I wanted to steer clear of the trendy, minimalist Apple-esque style that’s taken over movies, games, and modern robotics.

Since «The Last Ronin» is a love letter to B-movie action films and the VHS sci-fi of my childhood, I wanted the robots to feel like they’d literally stepped out of the past. That’s why we went for rough, straightforward shapes, drawing inspiration from brutalist architecture and specific cinematic references. The brief for concept artist @sergey.svistunov was pretty much this: it had to be a four-legged, lethal companion like Cain from «RoboCop 2» (1990) or the ABC Warrior from «Judge Dredd» (1995).

You can see how the concept was born - from the first draft on paper after the first conversation to a full-fledged concept of Fleas with varying degrees of damage.

Once we landed on the perfect concept and the VFX team @silent_std got started, I made it clear right away that they’d need to strike a balance between realism and a stop-motion effect. I wanted the Flea, in most scenes, to evoke nostalgic memories of «RoboCop» (1987)—specifically the animation of ED-209.

As you can see, they were so inspired by this challenge that they even approached the VFX Breakdown in an unconventional way, mimicking the process of stop-motion animation. @silent_std you’re geniuses, and I love you for it!

The final touch was the sound of our “fleas” — we used and mixed sounds from mechanical equipment: the sounds of a VHS player, a clock, a cash register, a typewriter, a camcorder, and much more.

And yes, we used a physical reference on set for framing the shot, which was created by the props maker team.


529
14
1 years ago

Last Ronin | VFX Breakdown | Part 5.#breakdown #cgiart #lastronin #vfxbreakdown #vfx #showreel #cgi #cgianimation


110
10
1 years ago

Last Ronin | VFX Breakdown | part 4.#cgiart #breakdown #lastronin #vfxbreakdown #vfx


149
12
1 years ago

Last Ronin | VFX Breakdown | Part 3.#cgiart #breakdown #lastronin #vfxbreakdown #showreel #


121
12
1 years ago

Last Ronin | VFX Breakdown | Part 2.#cgiart #breakdown #cgi #vfx #lastronin #vfxbreakdown #showreel


193
10
1 years ago


LastRonin |VFXBreakdown |Part 1.#cgiart #breakdown #cgi #vfx #lastronin #vfxbreakdown #showreel


175
14
1 years ago

Last Ronin | general VFX showreel.

…breakdown’s coming soon
#vfx #showreel #breakdown #cgi #cgiart #cgianimation #vfxbreakdown #lastronin


117
6
1 years ago

New logo Silent Studio


77
6
1 years ago

1000 человек, анимация беркута, крепость самолета — и это лишь часть деталей графики, о которых сегодня расскажут Silent Studio ✨


727
29
1 years ago

1000 человек, анимация беркута, крепость самолета — и это лишь часть деталей графики, о которых сегодня расскажут Silent Studio ✨


727
29
1 years ago

1000 человек, анимация беркута, крепость самолета — и это лишь часть деталей графики, о которых сегодня расскажут Silent Studio ✨


727
29
1 years ago

1000 человек, анимация беркута, крепость самолета — и это лишь часть деталей графики, о которых сегодня расскажут Silent Studio ✨


727
29
1 years ago

1000 человек, анимация беркута, крепость самолета — и это лишь часть деталей графики, о которых сегодня расскажут Silent Studio ✨


727
29
1 years ago

1000 человек, анимация беркута, крепость самолета — и это лишь часть деталей графики, о которых сегодня расскажут Silent Studio ✨


727
29
1 years ago

1000 человек, анимация беркута, крепость самолета — и это лишь часть деталей графики, о которых сегодня расскажут Silent Studio ✨


727
29
1 years ago

1000 человек, анимация беркута, крепость самолета — и это лишь часть деталей графики, о которых сегодня расскажут Silent Studio ✨


727
29
1 years ago

1000 человек, анимация беркута, крепость самолета — и это лишь часть деталей графики, о которых сегодня расскажут Silent Studio ✨


727
29
1 years ago

1000 человек, анимация беркута, крепость самолета — и это лишь часть деталей графики, о которых сегодня расскажут Silent Studio ✨


727
29
1 years ago

1000 человек, анимация беркута, крепость самолета — и это лишь часть деталей графики, о которых сегодня расскажут Silent Studio ✨


727
29
1 years ago

Просмотр на других площадках доступен в шапке профиля.


426
16
1 years ago


Story Save - Najlepsze darmowe narzędzie do zapisywania historii, rolek, zdjęć, wideo, wyróżnionych, IGTV na telefonie.

Story-save.com to intuicyjne narzędzie online, które umożliwia pobieranie i zapisywanie różnych treści, w tym historii, zdjęć, wideo i materiałów IGTV bezpośrednio z Instagrama. Dzięki Story-Save możesz łatwo pobierać różnorodne treści z Instagrama, a także oglądać je w dogodnym czasie, nawet bez dostępu do internetu. To narzędzie jest idealne na chwile, kiedy znajdziesz coś interesującego na Instagramie i chcesz zapisać to na później. Użyj Story-Save, aby nie przegapić okazji, aby zabrać ulubione momenty z Instagrama ze sobą!

Nasze zalety:

Brak potrzeby rejestracji

Unikaj pobierania aplikacji i rejestracji, przechowuj historie w internecie.

Wysoka jakość

Zakończ z kiepską jakością treści, zachowuj tylko wysokiej rozdzielczości historie.

Dostępność na wszystkich

Urządzenia Pobieraj historie z Instagrama za pomocą każdej przeglądarki, iPhone'a, Androida.

Całkowicie darmowe

Absolutnie bez opłat. Pobierz dowolną historię bez żadnych kosztów.

Najczęściej zadawane pytania

Funkcja pobierania historii na Instagramie została zaprojektowana w celu zapewnienia bezpiecznej i wysokiej jakości metody pobierania historii z Instagrama. Jest łatwa w obsłudze i nie wymaga rejestracji ani logowania. Wystarczy skopiować link, wkleić go i cieszyć się treścią.
Pobieranie historii z Instagrama to prosty proces, który obejmuje trzy kroki:
  • 1. Przejdź do narzędzia do pobierania historii z Instagrama.
  • 2. Następnie wpisz nazwę użytkownika profilu Instagram w podanym polu i kliknij przycisk Pobierz.
  • 3. Zobaczysz wszystkie historie dostępne w bieżącym 24-godzinnym okresie. Wybierz te, które chcesz pobrać, i kliknij Pobierz.
Wybrana historia zostanie szybko zapisana w pamięci lokalnej Twojego urządzenia.
Niestety, nie jest możliwe pobieranie historii z prywatnych kont z powodu ograniczeń prywatności.
Nie ma limitu na liczbę historii, które można pobrać. Usługa pobierania historii jest dostępna do nieograniczonego użytku i jest całkowicie darmowa.
Tak, legalne jest pobieranie i zapisywanie historii z Instagrama innych użytkowników, pod warunkiem, że nie będą one wykorzystywane do celów komercyjnych. Jeśli zamierzasz je wykorzystać komercyjnie, musisz uzyskać zgodę właściciela treści i przypisać mu autorstwo za każdym razem, gdy historia jest używana.
Wszystkie pobrane historie są zazwyczaj zapisywane w folderze Pobrane na Twoim komputerze, niezależnie od tego, czy używasz Windowsa, Maca, czy iOS. Na urządzeniach mobilnych historie są zapisywane w pamięci telefonu i powinny natychmiast pojawić się w aplikacji Galeria po pobraniu.