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superposition.cc

Superposition

We explore possibilities for an emotive and expressive relationship with the digital world through technology, code and design. Based in NL.

259
posts
1.8K
followers
3.8K
following

🍭 Animating through reflow. Can 2D morphing text fields create an organic layout?

Working on a small design/writing tool in which we treat 2D type as a liquid skin. No 3D objects, just morphing text fields that create a constant dynamic flow.

#motion #motiondesign #type #creativecoding #p5js


4.9K
49
2 months ago


🍭 Animating through reflow. Can 2D morphing text fields create an organic layout?

Working on a small design/writing tool in which we treat 2D type as a liquid skin. No 3D objects, just morphing text fields that create a constant dynamic flow.

#motion #motiondesign #type #creativecoding #p5js


4.9K
49
2 months ago

🍭 Animating through reflow. Can 2D morphing text fields create an organic layout?

Working on a small design/writing tool in which we treat 2D type as a liquid skin. No 3D objects, just morphing text fields that create a constant dynamic flow.

#motion #motiondesign #type #creativecoding #p5js


4.9K
49
2 months ago

🍭 Animating through reflow. Can 2D morphing text fields create an organic layout?

Working on a small design/writing tool in which we treat 2D type as a liquid skin. No 3D objects, just morphing text fields that create a constant dynamic flow.

#motion #motiondesign #type #creativecoding #p5js


4.9K
49
2 months ago

🍭 Animating through reflow. Can 2D morphing text fields create an organic layout?

Working on a small design/writing tool in which we treat 2D type as a liquid skin. No 3D objects, just morphing text fields that create a constant dynamic flow.

#motion #motiondesign #type #creativecoding #p5js


4.9K
49
2 months ago

🍭 Animating through reflow. Can 2D morphing text fields create an organic layout?

Working on a small design/writing tool in which we treat 2D type as a liquid skin. No 3D objects, just morphing text fields that create a constant dynamic flow.

#motion #motiondesign #type #creativecoding #p5js


4.9K
49
2 months ago

From battling water to befriending it 💧 — glimpses of our contribution to the Netherlands Pavilion at World Expo 2025 in Osaka. 🇯🇵

Together with our long-time friends at Tellart, we designed the Touch-Activated Timelines of Water — a series of responsive Water Walls that invite visitors to explore centuries of Dutch innovation and coexistence with water. 🌊

Through gesture-driven visuals, each wall reveals a new chapter in our evolving relationship with water.

More documentation soon 👀

Created with AND B.V., a collaboration between Tellart, RAU Architects (@rau.architects ), DGMR (@dgmradviseurs ), and Asanuma (@asanuma_official ).

Photo credits: @la_fenrir

#WorldExpo2025 #Expo2025Osaka #NetherlandsPavilion #Superposition #Tellart #InteractiveDesign #DigitalStorytelling #WaterStories #DesignCollaboration


3
2
6 months ago

From battling water to befriending it 💧 — glimpses of our contribution to the Netherlands Pavilion at World Expo 2025 in Osaka. 🇯🇵

Together with our long-time friends at Tellart, we designed the Touch-Activated Timelines of Water — a series of responsive Water Walls that invite visitors to explore centuries of Dutch innovation and coexistence with water. 🌊

Through gesture-driven visuals, each wall reveals a new chapter in our evolving relationship with water.

More documentation soon 👀

Created with AND B.V., a collaboration between Tellart, RAU Architects (@rau.architects ), DGMR (@dgmradviseurs ), and Asanuma (@asanuma_official ).

Photo credits: @la_fenrir

#WorldExpo2025 #Expo2025Osaka #NetherlandsPavilion #Superposition #Tellart #InteractiveDesign #DigitalStorytelling #WaterStories #DesignCollaboration


3
2
6 months ago


From battling water to befriending it 💧 — glimpses of our contribution to the Netherlands Pavilion at World Expo 2025 in Osaka. 🇯🇵

Together with our long-time friends at Tellart, we designed the Touch-Activated Timelines of Water — a series of responsive Water Walls that invite visitors to explore centuries of Dutch innovation and coexistence with water. 🌊

Through gesture-driven visuals, each wall reveals a new chapter in our evolving relationship with water.

More documentation soon 👀

Created with AND B.V., a collaboration between Tellart, RAU Architects (@rau.architects ), DGMR (@dgmradviseurs ), and Asanuma (@asanuma_official ).

Photo credits: @la_fenrir

#WorldExpo2025 #Expo2025Osaka #NetherlandsPavilion #Superposition #Tellart #InteractiveDesign #DigitalStorytelling #WaterStories #DesignCollaboration


3
2
6 months ago

A character emerges from the cave, scrolling.

Some snippets of “First Person Scroller”, a visual essay created by Superposition and @cybervolta as a contribution to the current Memememememe exhibition at the @mediamajlismuseum

The film invites audiences to explore memes and their impact on our inner voice. Experienced through the POV of a pathological scroller, this first-person journey is marked by the endless drone and overwhelming memetic noise of platform culture.

Created entirely within a custom Grand Theft Auto V environment, the work immerses the viewer in audiovisual excess, until even the inner voice takes on the junk rhythms of the feed.

As a descent into the endless scroll, this work constructs a first-person perspective of the social feed as a Sisyphean non-space. Utilizing the appropriated architecture of a commercial video game, a world already designed around consumption and violence, its logic is modded into a recursive loop of information anxiety. Inner thought is rendered externally as a barrage of generated text, manifesting the psychic condition of the networked subject: a vessel for viral vernacular and spam, animated by algorithms. 

The viewer has to track multiple streams at once and becomes part of a simulation where everything is a reference to a reference. Here social worlds are built upon great, buzzing memetic transmissions— vistas and soundscapes where repetition is king. The work “insists upon itself.” 

Memememememe runs till Dec 4th, 2025 in the Media Majlis Museum @nuqatar in Qatar.

Voice actor: Maroua Gaddur

#firstpersonscroller #GrandTheftAuto #Meme #Game #Modding #scroll #endlessly


98
7 months ago

A character emerges from the cave, scrolling.

Some snippets of “First Person Scroller”, a visual essay created by Superposition and @cybervolta as a contribution to the current Memememememe exhibition at the @mediamajlismuseum

The film invites audiences to explore memes and their impact on our inner voice. Experienced through the POV of a pathological scroller, this first-person journey is marked by the endless drone and overwhelming memetic noise of platform culture.

Created entirely within a custom Grand Theft Auto V environment, the work immerses the viewer in audiovisual excess, until even the inner voice takes on the junk rhythms of the feed.

As a descent into the endless scroll, this work constructs a first-person perspective of the social feed as a Sisyphean non-space. Utilizing the appropriated architecture of a commercial video game, a world already designed around consumption and violence, its logic is modded into a recursive loop of information anxiety. Inner thought is rendered externally as a barrage of generated text, manifesting the psychic condition of the networked subject: a vessel for viral vernacular and spam, animated by algorithms. 

The viewer has to track multiple streams at once and becomes part of a simulation where everything is a reference to a reference. Here social worlds are built upon great, buzzing memetic transmissions— vistas and soundscapes where repetition is king. The work “insists upon itself.” 

Memememememe runs till Dec 4th, 2025 in the Media Majlis Museum @nuqatar in Qatar.

Voice actor: Maroua Gaddur

#firstpersonscroller #GrandTheftAuto #Meme #Game #Modding #scroll #endlessly


98
7 months ago

A character emerges from the cave, scrolling.

Some snippets of “First Person Scroller”, a visual essay created by Superposition and @cybervolta as a contribution to the current Memememememe exhibition at the @mediamajlismuseum

The film invites audiences to explore memes and their impact on our inner voice. Experienced through the POV of a pathological scroller, this first-person journey is marked by the endless drone and overwhelming memetic noise of platform culture.

Created entirely within a custom Grand Theft Auto V environment, the work immerses the viewer in audiovisual excess, until even the inner voice takes on the junk rhythms of the feed.

As a descent into the endless scroll, this work constructs a first-person perspective of the social feed as a Sisyphean non-space. Utilizing the appropriated architecture of a commercial video game, a world already designed around consumption and violence, its logic is modded into a recursive loop of information anxiety. Inner thought is rendered externally as a barrage of generated text, manifesting the psychic condition of the networked subject: a vessel for viral vernacular and spam, animated by algorithms. 

The viewer has to track multiple streams at once and becomes part of a simulation where everything is a reference to a reference. Here social worlds are built upon great, buzzing memetic transmissions— vistas and soundscapes where repetition is king. The work “insists upon itself.” 

Memememememe runs till Dec 4th, 2025 in the Media Majlis Museum @nuqatar in Qatar.

Voice actor: Maroua Gaddur

#firstpersonscroller #GrandTheftAuto #Meme #Game #Modding #scroll #endlessly


98
7 months ago

A character emerges from the cave, scrolling.

Some snippets of “First Person Scroller”, a visual essay created by Superposition and @cybervolta as a contribution to the current Memememememe exhibition at the @mediamajlismuseum

The film invites audiences to explore memes and their impact on our inner voice. Experienced through the POV of a pathological scroller, this first-person journey is marked by the endless drone and overwhelming memetic noise of platform culture.

Created entirely within a custom Grand Theft Auto V environment, the work immerses the viewer in audiovisual excess, until even the inner voice takes on the junk rhythms of the feed.

As a descent into the endless scroll, this work constructs a first-person perspective of the social feed as a Sisyphean non-space. Utilizing the appropriated architecture of a commercial video game, a world already designed around consumption and violence, its logic is modded into a recursive loop of information anxiety. Inner thought is rendered externally as a barrage of generated text, manifesting the psychic condition of the networked subject: a vessel for viral vernacular and spam, animated by algorithms. 

The viewer has to track multiple streams at once and becomes part of a simulation where everything is a reference to a reference. Here social worlds are built upon great, buzzing memetic transmissions— vistas and soundscapes where repetition is king. The work “insists upon itself.” 

Memememememe runs till Dec 4th, 2025 in the Media Majlis Museum @nuqatar in Qatar.

Voice actor: Maroua Gaddur

#firstpersonscroller #GrandTheftAuto #Meme #Game #Modding #scroll #endlessly


98
7 months ago

Texture Map and a Chair,

Jacquard-woven tapestry (150x150 cm) and hand-painted solid oak shaker chair (height 75 cm, width 48 cm, depth 49 cm)

An exploration of how humans and computers co-create and interpret images.

The tapestry unwraps the painted wooden skin of the chair into a digital texture made tangible through weave. The chair, a Shaker chair by Atelier Van Lieshout, becomes a canvas where this digital texture is traced back onto wood by the human hand. Together, the two works reflect and reference each other as object and image, digital and physical, in a conversation.

This approach nods to Joseph Kosuth’s One and Three Chairs by exploring how form and meaning shift as they move between digital process and physical object, revealing the changing relationship between representation, perception, and reality.

#Texturemap #jacquard #tapestry #chair #josephkosuth #oneandthreechairs #blender #digitalart #3D #digital #blendercommunity


3
9
10 months ago

Texture Map and a Chair,

Jacquard-woven tapestry (150x150 cm) and hand-painted solid oak shaker chair (height 75 cm, width 48 cm, depth 49 cm)

An exploration of how humans and computers co-create and interpret images.

The tapestry unwraps the painted wooden skin of the chair into a digital texture made tangible through weave. The chair, a Shaker chair by Atelier Van Lieshout, becomes a canvas where this digital texture is traced back onto wood by the human hand. Together, the two works reflect and reference each other as object and image, digital and physical, in a conversation.

This approach nods to Joseph Kosuth’s One and Three Chairs by exploring how form and meaning shift as they move between digital process and physical object, revealing the changing relationship between representation, perception, and reality.

#Texturemap #jacquard #tapestry #chair #josephkosuth #oneandthreechairs #blender #digitalart #3D #digital #blendercommunity


3
9
10 months ago


Texture Map and a Chair,

Jacquard-woven tapestry (150x150 cm) and hand-painted solid oak shaker chair (height 75 cm, width 48 cm, depth 49 cm)

An exploration of how humans and computers co-create and interpret images.

The tapestry unwraps the painted wooden skin of the chair into a digital texture made tangible through weave. The chair, a Shaker chair by Atelier Van Lieshout, becomes a canvas where this digital texture is traced back onto wood by the human hand. Together, the two works reflect and reference each other as object and image, digital and physical, in a conversation.

This approach nods to Joseph Kosuth’s One and Three Chairs by exploring how form and meaning shift as they move between digital process and physical object, revealing the changing relationship between representation, perception, and reality.

#Texturemap #jacquard #tapestry #chair #josephkosuth #oneandthreechairs #blender #digitalart #3D #digital #blendercommunity


3
9
10 months ago

Texture Map and a Chair,

Jacquard-woven tapestry (150x150 cm) and hand-painted solid oak shaker chair (height 75 cm, width 48 cm, depth 49 cm)

An exploration of how humans and computers co-create and interpret images.

The tapestry unwraps the painted wooden skin of the chair into a digital texture made tangible through weave. The chair, a Shaker chair by Atelier Van Lieshout, becomes a canvas where this digital texture is traced back onto wood by the human hand. Together, the two works reflect and reference each other as object and image, digital and physical, in a conversation.

This approach nods to Joseph Kosuth’s One and Three Chairs by exploring how form and meaning shift as they move between digital process and physical object, revealing the changing relationship between representation, perception, and reality.

#Texturemap #jacquard #tapestry #chair #josephkosuth #oneandthreechairs #blender #digitalart #3D #digital #blendercommunity


3
9
10 months ago

Texture Map and a Chair,

Jacquard-woven tapestry (150x150 cm) and hand-painted solid oak shaker chair (height 75 cm, width 48 cm, depth 49 cm)

An exploration of how humans and computers co-create and interpret images.

The tapestry unwraps the painted wooden skin of the chair into a digital texture made tangible through weave. The chair, a Shaker chair by Atelier Van Lieshout, becomes a canvas where this digital texture is traced back onto wood by the human hand. Together, the two works reflect and reference each other as object and image, digital and physical, in a conversation.

This approach nods to Joseph Kosuth’s One and Three Chairs by exploring how form and meaning shift as they move between digital process and physical object, revealing the changing relationship between representation, perception, and reality.

#Texturemap #jacquard #tapestry #chair #josephkosuth #oneandthreechairs #blender #digitalart #3D #digital #blendercommunity


3
9
10 months ago

Texture Map and a Chair,

Jacquard-woven tapestry (150x150 cm) and hand-painted solid oak shaker chair (height 75 cm, width 48 cm, depth 49 cm)

An exploration of how humans and computers co-create and interpret images.

The tapestry unwraps the painted wooden skin of the chair into a digital texture made tangible through weave. The chair, a Shaker chair by Atelier Van Lieshout, becomes a canvas where this digital texture is traced back onto wood by the human hand. Together, the two works reflect and reference each other as object and image, digital and physical, in a conversation.

This approach nods to Joseph Kosuth’s One and Three Chairs by exploring how form and meaning shift as they move between digital process and physical object, revealing the changing relationship between representation, perception, and reality.

#Texturemap #jacquard #tapestry #chair #josephkosuth #oneandthreechairs #blender #digitalart #3D #digital #blendercommunity


3
9
10 months ago

Texture Map and a Chair,

Jacquard-woven tapestry (150x150 cm) and hand-painted solid oak shaker chair (height 75 cm, width 48 cm, depth 49 cm)

An exploration of how humans and computers co-create and interpret images.

The tapestry unwraps the painted wooden skin of the chair into a digital texture made tangible through weave. The chair, a Shaker chair by Atelier Van Lieshout, becomes a canvas where this digital texture is traced back onto wood by the human hand. Together, the two works reflect and reference each other as object and image, digital and physical, in a conversation.

This approach nods to Joseph Kosuth’s One and Three Chairs by exploring how form and meaning shift as they move between digital process and physical object, revealing the changing relationship between representation, perception, and reality.

#Texturemap #jacquard #tapestry #chair #josephkosuth #oneandthreechairs #blender #digitalart #3D #digital #blendercommunity


3
9
10 months ago

Texture Map and a Chair,

Jacquard-woven tapestry (150x150 cm) and hand-painted solid oak shaker chair (height 75 cm, width 48 cm, depth 49 cm)

An exploration of how humans and computers co-create and interpret images.

The tapestry unwraps the painted wooden skin of the chair into a digital texture made tangible through weave. The chair, a Shaker chair by Atelier Van Lieshout, becomes a canvas where this digital texture is traced back onto wood by the human hand. Together, the two works reflect and reference each other as object and image, digital and physical, in a conversation.

This approach nods to Joseph Kosuth’s One and Three Chairs by exploring how form and meaning shift as they move between digital process and physical object, revealing the changing relationship between representation, perception, and reality.

#Texturemap #jacquard #tapestry #chair #josephkosuth #oneandthreechairs #blender #digitalart #3D #digital #blendercommunity


3
9
10 months ago


Texture Map and a Chair,

Jacquard-woven tapestry (150x150 cm) and hand-painted solid oak shaker chair (height 75 cm, width 48 cm, depth 49 cm)

An exploration of how humans and computers co-create and interpret images.

The tapestry unwraps the painted wooden skin of the chair into a digital texture made tangible through weave. The chair, a Shaker chair by Atelier Van Lieshout, becomes a canvas where this digital texture is traced back onto wood by the human hand. Together, the two works reflect and reference each other as object and image, digital and physical, in a conversation.

This approach nods to Joseph Kosuth’s One and Three Chairs by exploring how form and meaning shift as they move between digital process and physical object, revealing the changing relationship between representation, perception, and reality.

#Texturemap #jacquard #tapestry #chair #josephkosuth #oneandthreechairs #blender #digitalart #3D #digital #blendercommunity


3
9
10 months ago

In an era where we once relied on trained journalists for clarity on current affairs, the rise of machine learning has ushered in a world of artificial intelligence where the boundaries between fact and fiction, right and wrong, truth and falsehood, have become increasingly blurred.

This is a small collection of speculative instruments shown during the spring exhibition “Ai or Nay” at @mediamajlismuseum to map out essential skills and tools that shape modern journalism in the age of artificial intelligence.

Curator: @bintaylor
Museum Director: @curatorview
Exhibition identity: @studioflux.ch
Exhibition design: @fortytwelve_

#blender #stablediffusion #AIrender #blendercommunity #aiartcommunity #digitalart #generativeart #Journalism #AiOrNAY #ArtificialIntelligence #MediaMajlisMuseum #DohaExhibitions #TechAndCreativity #Cybersecurity #museum #ChatGPT


3
10 months ago

“What do you see, David? “Okay, Angelo… We’re in a dark woods now. There’s a soft wind blowing through some sycamore trees, and the moon is out.”

A drone flight over a low-poly forrest fed into blender’s AI-Render.

#blender #stablediffusion #AIrender #blendercommunity #blenderart #aiartcommunity #VRsclupt #davidlynch


3
11 months ago

For the exhibition “Ai or NAY? Artificial vs. Intelligent” at @mediamajlismuseum , we created the film “Where Do They Stand?”

It presents investigative interactions with four different large language models — Llama 3.1, JAIS, Mistral Large, and Yi 1.5 — colloquially known as AI chatbots. These interactions explore the potential and pitfalls of using such technology for truth-finding, and how our prompts shape the responses. The scenes highlight both the strengths and limitations of these models, emphasizing the importance of accuracy and exposing the inherent biases and differences in their training.

Credits
Curator: @bintaylor
Museum Director: @curatorview
Exhibition Identity: @studioflux.ch
Exhibition Design: @fortytwelve_

#LLM #AI #AIchatbot #blendercommunity #aiartcommunity #digitalart #generativeart #Journalism #AiOrNAY #ArtificialIntelligence #MediaMajlisMuseum #DohaExhibitions


3
1
11 months ago

An excerpt from The Building Blocks of AI and Journalism - a periodic table of speculative instruments to map out essential skills and tools that shape modern journalism in the age of artificial intelligence.

For the exhibition “Ai or Nay” at @mediamajlismuseum we designed an interactive experience in which visitors are invited to explore, examine, and engage with the complex interplay between journalism and artificial intelligence through a curated selection of case studies, user experiences, and thought-provoking ideas. Each instrument holds a story, an insight, or a glimpse into the future of journalism.

Insight and ignorance have long coexisted, but in an era where we once relied on trained journalists for clarity on current affairs, the rise of machine learning has ushered in a world of artificial intelligence where the boundaries between fact and fiction, right and wrong, truth and falsehood, have become increasingly blurred.

Really happy to have fruitfully collaborated on this with @sjoerd.mol

Curator: @bintaylor
Museum Director: @curatorview
Exhibition identity: @studioflux.ch
Exhibition design: @fortytwelve_

#blender #stablediffusion #AIrender #blendercommunity #aiartcommunity #digitalart #generativeart #Journalism #AiOrNAY #ArtificialIntelligence #MediaMajlisMuseum #DohaExhibitions #TechAndCreativity #Cybersecurity #museum #ChatGPT


3
1 years ago

Here’s a look at some outputs for @on that never made it into production

#worldbuilding #blender #WIP #worldbuilding #design #digitalart #3D #digital #blendercommunity


3
2
1 years ago

Here’s a look at some outputs for @on that never made it into production

#worldbuilding #blender #WIP #worldbuilding #design #digitalart #3D #digital #blendercommunity


3
2
1 years ago

Here’s a look at some outputs for @on that never made it into production

#worldbuilding #blender #WIP #worldbuilding #design #digitalart #3D #digital #blendercommunity


3
2
1 years ago

Generative mesh > Fine tuned stable diffusion model > Mesh (Meshy AI)

Experiments in building a pipeline to design speculative instruments to map out essential skills and tools that shape modern journalism in the age of artificial intelligence.

Each instrument holds a story, an insight, or a glimpse into the future of journalism.

Together with @sjoerd.mol

“Ai or Nay” for @themediamajlis @bintaylor

#blender #stablediffusion #AIrender #blendercommunity #aiartcommunity #digitalart #generativeart #Journalism @meshy.ai


3
1 years ago

Generative mesh > Fine tuned stable diffusion model > Mesh (Meshy AI)

Experiments in building a pipeline to design speculative instruments to map out essential skills and tools that shape modern journalism in the age of artificial intelligence.

Each instrument holds a story, an insight, or a glimpse into the future of journalism.

Together with @sjoerd.mol

“Ai or Nay” for @themediamajlis @bintaylor

#blender #stablediffusion #AIrender #blendercommunity #aiartcommunity #digitalart #generativeart #Journalism @meshy.ai


3
1 years ago

Generative mesh > Fine tuned stable diffusion model > Mesh (Meshy AI)

Experiments in building a pipeline to design speculative instruments to map out essential skills and tools that shape modern journalism in the age of artificial intelligence.

Each instrument holds a story, an insight, or a glimpse into the future of journalism.

Together with @sjoerd.mol

“Ai or Nay” for @themediamajlis @bintaylor

#blender #stablediffusion #AIrender #blendercommunity #aiartcommunity #digitalart #generativeart #Journalism @meshy.ai


3
1 years ago

Generative mesh > Fine tuned stable diffusion model > Mesh (Meshy AI)

Experiments in building a pipeline to design speculative instruments to map out essential skills and tools that shape modern journalism in the age of artificial intelligence.

Each instrument holds a story, an insight, or a glimpse into the future of journalism.

Together with @sjoerd.mol

“Ai or Nay” for @themediamajlis @bintaylor

#blender #stablediffusion #AIrender #blendercommunity #aiartcommunity #digitalart #generativeart #Journalism @meshy.ai


3
1 years ago

Generative mesh > Fine tuned stable diffusion model > Mesh (Meshy AI)

Experiments in building a pipeline to design speculative instruments to map out essential skills and tools that shape modern journalism in the age of artificial intelligence.

Each instrument holds a story, an insight, or a glimpse into the future of journalism.

Together with @sjoerd.mol

“Ai or Nay” for @themediamajlis @bintaylor

#blender #stablediffusion #AIrender #blendercommunity #aiartcommunity #digitalart #generativeart #Journalism @meshy.ai


3
1 years ago

Generative mesh > Fine tuned stable diffusion model > Mesh (Meshy AI)

Experiments in building a pipeline to design speculative instruments to map out essential skills and tools that shape modern journalism in the age of artificial intelligence.

Each instrument holds a story, an insight, or a glimpse into the future of journalism.

Together with @sjoerd.mol

“Ai or Nay” for @themediamajlis @bintaylor

#blender #stablediffusion #AIrender #blendercommunity #aiartcommunity #digitalart #generativeart #Journalism @meshy.ai


3
1 years ago

Generative mesh > Fine tuned stable diffusion model > Mesh (Meshy AI)

Experiments in building a pipeline to design speculative instruments to map out essential skills and tools that shape modern journalism in the age of artificial intelligence.

Each instrument holds a story, an insight, or a glimpse into the future of journalism.

Together with @sjoerd.mol

“Ai or Nay” for @themediamajlis @bintaylor

#blender #stablediffusion #AIrender #blendercommunity #aiartcommunity #digitalart #generativeart #Journalism @meshy.ai


3
1 years ago

Generative mesh > Fine tuned stable diffusion model > Mesh (Meshy AI)

Experiments in building a pipeline to design speculative instruments to map out essential skills and tools that shape modern journalism in the age of artificial intelligence.

Each instrument holds a story, an insight, or a glimpse into the future of journalism.

Together with @sjoerd.mol

“Ai or Nay” for @themediamajlis @bintaylor

#blender #stablediffusion #AIrender #blendercommunity #aiartcommunity #digitalart #generativeart #Journalism @meshy.ai


3
1 years ago

Generative mesh > Fine tuned stable diffusion model > Mesh (Meshy AI)

Experiments in building a pipeline to design speculative instruments to map out essential skills and tools that shape modern journalism in the age of artificial intelligence.

Each instrument holds a story, an insight, or a glimpse into the future of journalism.

Together with @sjoerd.mol

“Ai or Nay” for @themediamajlis @bintaylor

#blender #stablediffusion #AIrender #blendercommunity #aiartcommunity #digitalart #generativeart #Journalism @meshy.ai


3
1 years ago

Dancing on Air

#blender #stablediffusion #AIrender #blendercommunity #blenderart #aiartcommunity #aiart #3dart #cgi #b3d #aiartcommunity #splines #3Dprinting #VRsculpting #VRsclupt


3
1 years ago

金継ぎ or Kintsugi is the Japanese art of repairing broken pottery by mending the areas of breakage with urushi lacquer dusted with powdered gold.

Another example on how we are experimenting with ways to implement Stable Diffusion in our creative process trough the “AI Render” Blender Add-on.

Swipe for stills and the original scene and geometry that was fed into the Blender add-on “AI-Render”

Music: Spatiebalk

#Kintsugi #金継ぎ #blender #stablediffusion #AIrender #blendercommunity #wabisabi #blenderart #aiartcommunity #aiart #3dart #cgi #b3d #aiartcommunity #Japanese #Japanesecrafts


3
1
2 years ago

金継ぎ or Kintsugi is the Japanese art of repairing broken pottery by mending the areas of breakage with urushi lacquer dusted with powdered gold.

Another example on how we are experimenting with ways to implement Stable Diffusion in our creative process trough the “AI Render” Blender Add-on.

Swipe for stills and the original scene and geometry that was fed into the Blender add-on “AI-Render”

Music: Spatiebalk

#Kintsugi #金継ぎ #blender #stablediffusion #AIrender #blendercommunity #wabisabi #blenderart #aiartcommunity #aiart #3dart #cgi #b3d #aiartcommunity #Japanese #Japanesecrafts


3
1
2 years ago

金継ぎ or Kintsugi is the Japanese art of repairing broken pottery by mending the areas of breakage with urushi lacquer dusted with powdered gold.

Another example on how we are experimenting with ways to implement Stable Diffusion in our creative process trough the “AI Render” Blender Add-on.

Swipe for stills and the original scene and geometry that was fed into the Blender add-on “AI-Render”

Music: Spatiebalk

#Kintsugi #金継ぎ #blender #stablediffusion #AIrender #blendercommunity #wabisabi #blenderart #aiartcommunity #aiart #3dart #cgi #b3d #aiartcommunity #Japanese #Japanesecrafts


3
1
2 years ago

金継ぎ or Kintsugi is the Japanese art of repairing broken pottery by mending the areas of breakage with urushi lacquer dusted with powdered gold.

Another example on how we are experimenting with ways to implement Stable Diffusion in our creative process trough the “AI Render” Blender Add-on.

Swipe for stills and the original scene and geometry that was fed into the Blender add-on “AI-Render”

Music: Spatiebalk

#Kintsugi #金継ぎ #blender #stablediffusion #AIrender #blendercommunity #wabisabi #blenderart #aiartcommunity #aiart #3dart #cgi #b3d #aiartcommunity #Japanese #Japanesecrafts


3
1
2 years ago

金継ぎ or Kintsugi is the Japanese art of repairing broken pottery by mending the areas of breakage with urushi lacquer dusted with powdered gold.

Another example on how we are experimenting with ways to implement Stable Diffusion in our creative process trough the “AI Render” Blender Add-on.

Swipe for stills and the original scene and geometry that was fed into the Blender add-on “AI-Render”

Music: Spatiebalk

#Kintsugi #金継ぎ #blender #stablediffusion #AIrender #blendercommunity #wabisabi #blenderart #aiartcommunity #aiart #3dart #cgi #b3d #aiartcommunity #Japanese #Japanesecrafts


3
1
2 years ago

金継ぎ or Kintsugi is the Japanese art of repairing broken pottery by mending the areas of breakage with urushi lacquer dusted with powdered gold.

Another example on how we are experimenting with ways to implement Stable Diffusion in our creative process trough the “AI Render” Blender Add-on.

Swipe for stills and the original scene and geometry that was fed into the Blender add-on “AI-Render”

Music: Spatiebalk

#Kintsugi #金継ぎ #blender #stablediffusion #AIrender #blendercommunity #wabisabi #blenderart #aiartcommunity #aiart #3dart #cgi #b3d #aiartcommunity #Japanese #Japanesecrafts


3
1
2 years ago


Story Save - Công cụ miễn phí tốt nhất để lưu Câu Chuyện, Reels, Ảnh, Video, Highlights, IGTV về điện thoại của bạn.

Story-save.com là công cụ trực tuyến dễ sử dụng giúp người dùng tải về và lưu trữ nhiều loại nội dung, bao gồm câu chuyện, ảnh, video và các tài liệu IGTV từ Instagram. Với Story-Save, bạn không chỉ dễ dàng tải về nhiều nội dung từ Instagram mà còn có thể xem lại bất cứ lúc nào, ngay cả khi không có kết nối internet. Công cụ này lý tưởng cho những lúc bạn gặp những nội dung thú vị trên Instagram và muốn lưu lại để xem sau. Hãy sử dụng Story-Save để không bỏ lỡ cơ hội lưu giữ những khoảnh khắc Instagram yêu thích của mình!

Lợi ích của chúng tôi:

Không cần đăng ký

Tránh tải ứng dụng và đăng ký, lưu trữ câu chuyện trực tuyến.

Chất lượng cao độc quyền

Câu chuyện Hãy tạm biệt nội dung chất lượng kém, chỉ lưu trữ những câu chuyện độ phân giải cao.

Có thể truy cập trên tất cả các thiết bị

Tải xuống Câu Chuyện Instagram bằng bất kỳ trình duyệt nào, iPhone, Android.

Hoàn toàn miễn phí

Hoàn toàn không có phí. Tải xuống bất kỳ câu chuyện nào mà không tốn tiền.

Câu hỏi thường gặp

Tính năng Tải Câu Chuyện Instagram được thiết kế để cung cấp phương pháp an toàn và chất lượng cao để tải các câu chuyện Instagram. Nó dễ sử dụng và không yêu cầu người dùng đăng ký hoặc đăng nhập. Chỉ cần sao chép liên kết, dán vào và thưởng thức nội dung.
Tải câu chuyện Instagram là một quá trình đơn giản bao gồm ba bước:
  • 1. Truy cập công cụ Tải Câu Chuyện Instagram.
  • 2. Tiếp theo, nhập tên người dùng của hồ sơ Instagram vào ô đã cung cấp và nhấn nút Tải về.
  • 3. Bạn sẽ thấy tất cả các câu chuyện có sẵn trong vòng 24 giờ. Chọn những câu chuyện bạn muốn và nhấn Tải về.
Câu chuyện được chọn sẽ nhanh chóng được lưu vào bộ nhớ của thiết bị bạn.
Rất tiếc, không thể tải câu chuyện từ tài khoản riêng tư vì các hạn chế về quyền riêng tư.
Không có giới hạn số lần bạn có thể sử dụng dịch vụ tải câu chuyện Instagram. Nó có sẵn để sử dụng không giới hạn và hoàn toàn miễn phí.
Có, việc tải và lưu Câu Chuyện Instagram từ người khác là hợp pháp, miễn là không sử dụng cho mục đích thương mại. Nếu bạn định sử dụng chúng cho mục đích thương mại, bạn phải xin phép chủ sở hữu nội dung gốc và ghi công cho họ mỗi khi sử dụng câu chuyện.
Tất cả các câu chuyện đã tải về thường được lưu trong thư mục Tải về trên máy tính của bạn, dù bạn đang sử dụng Windows, Mac hay iOS. Đối với các thiết bị di động, câu chuyện được lưu trong bộ nhớ điện thoại và sẽ hiển thị trong ứng dụng Thư viện ngay sau khi tải về.