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Social Software

Social Software, led by Lauren McCarthy and Casey Reas, examines the social impacts and possibilities of making art and software

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posts
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followers
1.6K
following

Announcing the SoSoft Cycle 2 Cohort!

Jordan Silver — Sonic Architecture
Em Lugo — Ambling Los Angeles
Æther Cavendish — Vigil Score
Thomas Noya — Biophonía
Peter Sullivan — lux_1.0
Mavyn Vu — the radio is an altar : portal
Alex Espinosa — Music for World Computers
Jeffrey Alan Scudder — Aesthetic.Computer
Darlyn Phan — Meridians
Chelly Jin — Software as a Choreography
Banyi Huang — Conjuring Notness

Over the course of ten weeks, each member of the cohort is working through a project development cycle to create a Score for Social Software of their own invention.

We understand a score as a way of choreographing events in time through text, diagrams, or other forms of instruction. We understand social software as any system that organizes behavior, coordinates people, or structures interaction.

Scores for Social Software builds on the tradition of Fluxus scores, books like Notations (eds. John Cage and Allison Knowles) and the do it anthologies (ed. Hans Ulrich Obrist). We’ll explore the research of the recent The Scores Project (eds. Gallope, Harren, Hicks). Our aim is not only to learn from these histories, but to extend them—testing what a score can be in the context of contemporary technological, social, and institutional systems.

This spring Cycle 2 members have gathered in conversation to explore new forms of social software.

Stay tuned for more!

@jordan__silver
@tsnoya
@i.peter
@aesthetic.computer
@darlynphan
@chellyjin
@cropp_topp


115
5
1 weeks ago


Announcing the SoSoft Cycle 2 Cohort!

Jordan Silver — Sonic Architecture
Em Lugo — Ambling Los Angeles
Æther Cavendish — Vigil Score
Thomas Noya — Biophonía
Peter Sullivan — lux_1.0
Mavyn Vu — the radio is an altar : portal
Alex Espinosa — Music for World Computers
Jeffrey Alan Scudder — Aesthetic.Computer
Darlyn Phan — Meridians
Chelly Jin — Software as a Choreography
Banyi Huang — Conjuring Notness

Over the course of ten weeks, each member of the cohort is working through a project development cycle to create a Score for Social Software of their own invention.

We understand a score as a way of choreographing events in time through text, diagrams, or other forms of instruction. We understand social software as any system that organizes behavior, coordinates people, or structures interaction.

Scores for Social Software builds on the tradition of Fluxus scores, books like Notations (eds. John Cage and Allison Knowles) and the do it anthologies (ed. Hans Ulrich Obrist). We’ll explore the research of the recent The Scores Project (eds. Gallope, Harren, Hicks). Our aim is not only to learn from these histories, but to extend them—testing what a score can be in the context of contemporary technological, social, and institutional systems.

This spring Cycle 2 members have gathered in conversation to explore new forms of social software.

Stay tuned for more!

@jordan__silver
@tsnoya
@i.peter
@aesthetic.computer
@darlynphan
@chellyjin
@cropp_topp


115
5
1 weeks ago

Announcing the SoSoft Cycle 2 Cohort!

Jordan Silver — Sonic Architecture
Em Lugo — Ambling Los Angeles
Æther Cavendish — Vigil Score
Thomas Noya — Biophonía
Peter Sullivan — lux_1.0
Mavyn Vu — the radio is an altar : portal
Alex Espinosa — Music for World Computers
Jeffrey Alan Scudder — Aesthetic.Computer
Darlyn Phan — Meridians
Chelly Jin — Software as a Choreography
Banyi Huang — Conjuring Notness

Over the course of ten weeks, each member of the cohort is working through a project development cycle to create a Score for Social Software of their own invention.

We understand a score as a way of choreographing events in time through text, diagrams, or other forms of instruction. We understand social software as any system that organizes behavior, coordinates people, or structures interaction.

Scores for Social Software builds on the tradition of Fluxus scores, books like Notations (eds. John Cage and Allison Knowles) and the do it anthologies (ed. Hans Ulrich Obrist). We’ll explore the research of the recent The Scores Project (eds. Gallope, Harren, Hicks). Our aim is not only to learn from these histories, but to extend them—testing what a score can be in the context of contemporary technological, social, and institutional systems.

This spring Cycle 2 members have gathered in conversation to explore new forms of social software.

Stay tuned for more!

@jordan__silver
@tsnoya
@i.peter
@aesthetic.computer
@darlynphan
@chellyjin
@cropp_topp


115
5
1 weeks ago

Registration is now open for the 2026 UCLA AI & Art Pre-College Summer Institute!

💻💿 The AI & Art Summer Institute is a three-week residential summer program at UCLA for high school students exploring the possibilities and social impacts of making art with AI software. Led by software artists Lauren McCarthy and Casey Reas, it is housed within UCLA Art’s Social Software Lab.

🔵 Through hands-on workshops and tutorials, students will develop their own critical perspectives while learning how to make art using AI software.

🌟 Limited spots available — Apply now! Spaces fill quickly, so we encourage prospective students to apply early!

🔗 Apply & find more information at:

https://summer.arts.ucla.edu/ai-art

@uclaarts @ucla_dma


57
1 months ago

Registration is now open for the 2026 UCLA AI & Art Pre-College Summer Institute!

💻💿 The AI & Art Summer Institute is a three-week residential summer program at UCLA for high school students exploring the possibilities and social impacts of making art with AI software. Led by software artists Lauren McCarthy and Casey Reas, it is housed within UCLA Art’s Social Software Lab.

🔵 Through hands-on workshops and tutorials, students will develop their own critical perspectives while learning how to make art using AI software.

🌟 Limited spots available — Apply now! Spaces fill quickly, so we encourage prospective students to apply early!

🔗 Apply & find more information at:

https://summer.arts.ucla.edu/ai-art

@uclaarts @ucla_dma


57
1 months ago

Registration is now open for the 2026 UCLA AI & Art Pre-College Summer Institute!

💻💿 The AI & Art Summer Institute is a three-week residential summer program at UCLA for high school students exploring the possibilities and social impacts of making art with AI software. Led by software artists Lauren McCarthy and Casey Reas, it is housed within UCLA Art’s Social Software Lab.

🔵 Through hands-on workshops and tutorials, students will develop their own critical perspectives while learning how to make art using AI software.

🌟 Limited spots available — Apply now! Spaces fill quickly, so we encourage prospective students to apply early!

🔗 Apply & find more information at:

https://summer.arts.ucla.edu/ai-art

@uclaarts @ucla_dma


57
1 months ago

Registration is now open for the 2026 UCLA AI & Art Pre-College Summer Institute!

💻💿 The AI & Art Summer Institute is a three-week residential summer program at UCLA for high school students exploring the possibilities and social impacts of making art with AI software. Led by software artists Lauren McCarthy and Casey Reas, it is housed within UCLA Art’s Social Software Lab.

🔵 Through hands-on workshops and tutorials, students will develop their own critical perspectives while learning how to make art using AI software.

🌟 Limited spots available — Apply now! Spaces fill quickly, so we encourage prospective students to apply early!

🔗 Apply & find more information at:

https://summer.arts.ucla.edu/ai-art

@uclaarts @ucla_dma


57
1 months ago

Registration is now open for the 2026 UCLA AI & Art Pre-College Summer Institute!

💻💿 The AI & Art Summer Institute is a three-week residential summer program at UCLA for high school students exploring the possibilities and social impacts of making art with AI software. Led by software artists Lauren McCarthy and Casey Reas, it is housed within UCLA Art’s Social Software Lab.

🔵 Through hands-on workshops and tutorials, students will develop their own critical perspectives while learning how to make art using AI software.

🌟 Limited spots available — Apply now! Spaces fill quickly, so we encourage prospective students to apply early!

🔗 Apply & find more information at:

https://summer.arts.ucla.edu/ai-art

@uclaarts @ucla_dma


57
1 months ago


SOURCE: Generative Art Lecture Series with Martin Grasser

This autobiographical lecture from Martin shares his story: how he began working with generative art, the projects that defined his practice, and what he’s exploring now.

Martin Grasser
Hosted by Jeff Davis, The Generative Art Foundation
Location: UCLA Broad Art Center (EDA) and YouTube
Date: 14 April 2026
Time: 5pm Pacific

RSVP for YouTube link. Link in bio!

Co-sponsored by:
Social Software
The Generative Art Foundation
UCLA Design Media Arts


163
9
1 months ago

SOURCE: Generative Art Lecture Series with Martin Grasser

This autobiographical lecture from Martin shares his story: how he began working with generative art, the projects that defined his practice, and what he’s exploring now.

Martin Grasser
Hosted by Jeff Davis, The Generative Art Foundation
Location: UCLA Broad Art Center (EDA) and YouTube
Date: 14 April 2026
Time: 5pm Pacific

RSVP for YouTube link. Link in bio!

Co-sponsored by:
Social Software
The Generative Art Foundation
UCLA Design Media Arts


163
9
1 months ago

SOURCE: Generative Art Lecture Series with Martin Grasser

This autobiographical lecture from Martin shares his story: how he began working with generative art, the projects that defined his practice, and what he’s exploring now.

Martin Grasser
Hosted by Jeff Davis, The Generative Art Foundation
Location: UCLA Broad Art Center (EDA) and YouTube
Date: 14 April 2026
Time: 5pm Pacific

RSVP for YouTube link. Link in bio!

Co-sponsored by:
Social Software
The Generative Art Foundation
UCLA Design Media Arts


163
9
1 months ago

SOURCE: Generative Art Lecture Series with Martin Grasser

This autobiographical lecture from Martin shares his story: how he began working with generative art, the projects that defined his practice, and what he’s exploring now.

Martin Grasser
Hosted by Jeff Davis, The Generative Art Foundation
Location: UCLA Broad Art Center (EDA) and YouTube
Date: 14 April 2026
Time: 5pm Pacific

RSVP for YouTube link. Link in bio!

Co-sponsored by:
Social Software
The Generative Art Foundation
UCLA Design Media Arts


163
9
1 months ago

You are invited to our first Spring DMA Lecture Series Featuring Martin Grasser The Art of Infrastructures

This event will be Hosted by Jeff Davis from The Generative Art Foundation and will be followed by a Q&A with the audience.

This lecture is free and open to the public! To register for in-person or virtual attendance please visit https://luma.com/orybjb0q

Remote viewing will be available at: https://www.youtube.com/@ucladesignmediaarts97

Martin Grasser is an artist based in the Bay Area. His work explores systems and forms of repetition. Each project uses repetitive variation to create multiples; each image is a node in a network, both self sufficient and part of the larger group.

This DMA Lecture Series is Co-sponsored by: UCLA Department of Design Media Arts
The Generative Art Foundation
UCLA Social Software


223
2
1 months ago

SOURCE: Generative Art Lecture Series with Mitchell F. Chan

This autobiographical lecture from Mitchell shares his story: how he began working with generative art, the projects that defined his practice, and what he’s exploring now.

Mitchell F. Chan
Hosted by Lauren Lee McCarthy, Social Software
Location: Zoom
Date: 7 April 2026
Time: 5pm Pacific

RSVP for Zoom access. Link in bio!

Co-sponsored by:
UCLA Social Software
The Generative Art Foundation

Coming Soon!

Martin Grasser
Hosted by Jeff Davis, The Generative Art Foundation
Location: UCLA Broad Art Center (EDA) and Zoom
Date: 14 April 2026
Time: 5pm Pacific


112
4
1 months ago

SOURCE: Generative Art Lecture Series with Mitchell F. Chan

This autobiographical lecture from Mitchell shares his story: how he began working with generative art, the projects that defined his practice, and what he’s exploring now.

Mitchell F. Chan
Hosted by Lauren Lee McCarthy, Social Software
Location: Zoom
Date: 7 April 2026
Time: 5pm Pacific

RSVP for Zoom access. Link in bio!

Co-sponsored by:
UCLA Social Software
The Generative Art Foundation

Coming Soon!

Martin Grasser
Hosted by Jeff Davis, The Generative Art Foundation
Location: UCLA Broad Art Center (EDA) and Zoom
Date: 14 April 2026
Time: 5pm Pacific


112
4
1 months ago


SOURCE: Generative Art Lecture Series with Mitchell F. Chan

This autobiographical lecture from Mitchell shares his story: how he began working with generative art, the projects that defined his practice, and what he’s exploring now.

Mitchell F. Chan
Hosted by Lauren Lee McCarthy, Social Software
Location: Zoom
Date: 7 April 2026
Time: 5pm Pacific

RSVP for Zoom access. Link in bio!

Co-sponsored by:
UCLA Social Software
The Generative Art Foundation

Coming Soon!

Martin Grasser
Hosted by Jeff Davis, The Generative Art Foundation
Location: UCLA Broad Art Center (EDA) and Zoom
Date: 14 April 2026
Time: 5pm Pacific


112
4
1 months ago

SOURCE: Generative Art Lecture Series with Mitchell F. Chan

This autobiographical lecture from Mitchell shares his story: how he began working with generative art, the projects that defined his practice, and what he’s exploring now.

Mitchell F. Chan
Hosted by Lauren Lee McCarthy, Social Software
Location: Zoom
Date: 7 April 2026
Time: 5pm Pacific

RSVP for Zoom access. Link in bio!

Co-sponsored by:
UCLA Social Software
The Generative Art Foundation

Coming Soon!

Martin Grasser
Hosted by Jeff Davis, The Generative Art Foundation
Location: UCLA Broad Art Center (EDA) and Zoom
Date: 14 April 2026
Time: 5pm Pacific


112
4
1 months ago

SOURCE: Generative Art Lecture Series with Operator (Ania Catherine and Dejha Ti)

This autobiographical lecture from Operator shares their story: how they began working with generative art, the projects that defined their practice, and what they’re exploring now.

Operator (Ania Catherine and Dejha Ti)
Hosted by Casey REAS, Social Software
Location: Zoom
Date: 31 March 2026
Time: Noon Pacific

RSVP for Zoom access. Link in bio!

Co-sponsored by:
UCLA Social Software
The Generative Art Foundation

Coming Soon!

Mitchell F. Chan
Hosted by Lauren Lee McCarthy, Social Software
Location: Zoom
Date: 7 April 2026
Time: 5pm Pacific

Martin Grasser
Hosted by Jeff Davis, The Generative Art Foundation
Location: UCLA Broad Art Center (EDA) and Zoom
Date: 14 April 2026
Time: 5pm Pacific


98
5
2 months ago

SOURCE: Generative Art Lecture Series with Operator (Ania Catherine and Dejha Ti)

This autobiographical lecture from Operator shares their story: how they began working with generative art, the projects that defined their practice, and what they’re exploring now.

Operator (Ania Catherine and Dejha Ti)
Hosted by Casey REAS, Social Software
Location: Zoom
Date: 31 March 2026
Time: Noon Pacific

RSVP for Zoom access. Link in bio!

Co-sponsored by:
UCLA Social Software
The Generative Art Foundation

Coming Soon!

Mitchell F. Chan
Hosted by Lauren Lee McCarthy, Social Software
Location: Zoom
Date: 7 April 2026
Time: 5pm Pacific

Martin Grasser
Hosted by Jeff Davis, The Generative Art Foundation
Location: UCLA Broad Art Center (EDA) and Zoom
Date: 14 April 2026
Time: 5pm Pacific


98
5
2 months ago

SOURCE: Generative Art Lecture Series with Operator (Ania Catherine and Dejha Ti)

This autobiographical lecture from Operator shares their story: how they began working with generative art, the projects that defined their practice, and what they’re exploring now.

Operator (Ania Catherine and Dejha Ti)
Hosted by Casey REAS, Social Software
Location: Zoom
Date: 31 March 2026
Time: Noon Pacific

RSVP for Zoom access. Link in bio!

Co-sponsored by:
UCLA Social Software
The Generative Art Foundation

Coming Soon!

Mitchell F. Chan
Hosted by Lauren Lee McCarthy, Social Software
Location: Zoom
Date: 7 April 2026
Time: 5pm Pacific

Martin Grasser
Hosted by Jeff Davis, The Generative Art Foundation
Location: UCLA Broad Art Center (EDA) and Zoom
Date: 14 April 2026
Time: 5pm Pacific


98
5
2 months ago

SOURCE: Generative Art Lecture Series with Operator (Ania Catherine and Dejha Ti)

This autobiographical lecture from Operator shares their story: how they began working with generative art, the projects that defined their practice, and what they’re exploring now.

Operator (Ania Catherine and Dejha Ti)
Hosted by Casey REAS, Social Software
Location: Zoom
Date: 31 March 2026
Time: Noon Pacific

RSVP for Zoom access. Link in bio!

Co-sponsored by:
UCLA Social Software
The Generative Art Foundation

Coming Soon!

Mitchell F. Chan
Hosted by Lauren Lee McCarthy, Social Software
Location: Zoom
Date: 7 April 2026
Time: 5pm Pacific

Martin Grasser
Hosted by Jeff Davis, The Generative Art Foundation
Location: UCLA Broad Art Center (EDA) and Zoom
Date: 14 April 2026
Time: 5pm Pacific


98
5
2 months ago


Social Software will be featured at The Music Center’s next Innovation Social. Step into an evening of exploration, curiosity and connection. Encounter immersive works and interactive experiences from some of L.A.’s most innovative artists, technologists and culture-makers. Social Software will present a series of projects developed by Cycle 1 cohort members and collaborating artists.

Featured artists include Esteban Arellano, Elise Chee, Chelly Jin, David Latimore II, Lauren Lee McCarthy, Aurora Mititelu, Dhriti Goyal, Mou Peijing, and Casey Reas.

Friday, March 20, 6–9pm
The Music Center’s Dorothy Chandler Pavilion
RSVP link in bio


39
1
2 months ago

Save the dates for SOURCE: Generative Art Lecture Series!

These autobiographical lectures feature artists we love sharing their story: how they began working with generative art, the projects that defined their practice, and what they’re exploring now.

Each talk ends with a Q&A with the host who invited them. Details below!

Operator (Ania Catherine and Dejha Ti)
Hosted by Casey REAS, Social Software
Location: Zoom
Date: 31 March 2026
Time: Noon Pacific

Mitchell F. Chan
Hosted by Lauren Lee McCarthy, Social Software
Location: Zoom
Date: 7 April 2026
Time: 5pm Pacific

Martin Grasser
Hosted by Jeff Davis, The Generative Art Foundation
Location: UCLA Broad Art Center (EDA) and Zoom
Date: 14 April 2026
Time: 5pm Pacific

Co-sponsored by:
UCLA Social Software
The Generative Art Foundation
UCLA Department of Design Media Arts

Individual event posts with RSVP links will be released one week before each event!


157
7
2 months ago

Enrollment is open. Join us this summer at UCLA Arts.

Explore your creative potential.
Hone your craft.
Transform your future.

UCLA School of the Arts and Architecture Summer Programs offer transformative experiences across visual arts, architecture, design, media arts, and cultural studies—all within a leading research university in Los Angeles, the world’s creative capital.

This summer we are offering courses for motivated high school students, current college students, and working professionals who want to deepen their creative practice, build new skills, and learn from award-winning faculty and emerging practitioners.

Explore the programs and apply through the link in our bio.
Applications are reviewed on a rolling basis. Applying early is highly recommended.

Have questions? Join us for a virtual information session on Thursday, March 19 at 6:30 PM PDT. Registration link in bio.


92
1
2 months ago

OPEN CALL for working group members to develop a Score for Social Software over a 10-week development cycle.

Proposal deadline March 2nd.

For more information, visit https://sosoft.arts.ucla.edu/cycle-2

Facilitator: Casey Reas
Location: UCLA Broad Art Center
Meeting Schedule: Alternating Thursdays 12–2pm, April 2nd to June 11th 2026

Software is culture, software is art, and software is social. As our lives become increasingly automated, the term software can be used to think beyond code alone to describe any program, system, or tool that structures, mediates, or intervenes in the world around us. These systems shape how we relate to one another, how communities form, and how actions become possible—or impossible—within everyday life.

Over the course of ten weeks, you will work through a project development cycle to create a Score for Social Software of your own invention. We understand a score as a way of choreographing events in time through text, diagrams, or other forms of instruction. We understand social software as any system that organizes behavior, coordinates people, or structures interaction. You are encouraged to push against, stretch, or reinterpret these definitions in ways that feel meaningful to your own practice.

Scores for Social Software builds on the tradition of Fluxus scores, books like Notations (eds. John Cage and Allison Knowles) and the do it anthologies (ed. Hans Ulrich Obrist). We’ll explore the research of the recent The Scores Project (eds. Gallope, Harren, Hicks). Our aim is not only to learn from these histories, but to extend them—testing what a score can be in the context of contemporary technological, social, and institutional systems.

In addition to individual works produced during Cycle 2, we will collectively produce a small publication that gathers contributions from each participant, documenting the range of approaches developed over the cycle.


163
3 months ago

OPEN CALL for working group members to develop a Score for Social Software over a 10-week development cycle.

Proposal deadline March 2nd.

For more information, visit https://sosoft.arts.ucla.edu/cycle-2

Facilitator: Casey Reas
Location: UCLA Broad Art Center
Meeting Schedule: Alternating Thursdays 12–2pm, April 2nd to June 11th 2026

Software is culture, software is art, and software is social. As our lives become increasingly automated, the term software can be used to think beyond code alone to describe any program, system, or tool that structures, mediates, or intervenes in the world around us. These systems shape how we relate to one another, how communities form, and how actions become possible—or impossible—within everyday life.

Over the course of ten weeks, you will work through a project development cycle to create a Score for Social Software of your own invention. We understand a score as a way of choreographing events in time through text, diagrams, or other forms of instruction. We understand social software as any system that organizes behavior, coordinates people, or structures interaction. You are encouraged to push against, stretch, or reinterpret these definitions in ways that feel meaningful to your own practice.

Scores for Social Software builds on the tradition of Fluxus scores, books like Notations (eds. John Cage and Allison Knowles) and the do it anthologies (ed. Hans Ulrich Obrist). We’ll explore the research of the recent The Scores Project (eds. Gallope, Harren, Hicks). Our aim is not only to learn from these histories, but to extend them—testing what a score can be in the context of contemporary technological, social, and institutional systems.

In addition to individual works produced during Cycle 2, we will collectively produce a small publication that gathers contributions from each participant, documenting the range of approaches developed over the cycle.


163
3 months ago

Celebrate the closing of Social Software Cycle 1 with us! Over ten weeks, SoSoft cohort members have developed projects that reinterpret “social software” in diverse ways—from developing protocols to connect displaced communities, to a futures market for LA parking, to a device allowing native trout in the Arroyo Seco to communicate. We invite you to join us for final presentations by the cohort members in conversation with featured guests. Light bites provided.

☆ Panel 1: Systems & Worlds: Mou Peijing, David Latimore II, Dhriti Goyal, Yara Feghali, Connie Bakshi

☆ Panel 2: Language & Mapping: Esteban Arellano, Elise Chee, Kidus Hailesilassie, Noopur Raval, Inès Kivimäki

Wednesday, December 3, 12–2pm
Broad Arts Center EDA
240 Charles E Young Dr N
Visitor parking in Lot 3


85
5 months ago

☆ Announcing the SoSoft Cycle 1 Cohort! ☆
Seven makers rewriting the systems we live within. Code becomes culture, ritual, play, resistance.

Esteban Arellano — Neighborhood Watch
Elise Chee — Memeon
Dhriti Goyal — Survival in the circus
Kidus Hailesilassie — ልሳን : Le’sane
David Latimore II — The Sunset Index
Mou Peijing — (Un)Natural Language
Candace Thatcher — Social Lithophane Quilt / Handshake Painting / Knitting Protocol

This fall, Cycle 1 members gather in conversation and experiment, evolving new forms of social software.
Stay tuned ⭒


119
6
7 months ago

☆ Announcing the SoSoft Cycle 1 Cohort! ☆
Seven makers rewriting the systems we live within. Code becomes culture, ritual, play, resistance.

Esteban Arellano — Neighborhood Watch
Elise Chee — Memeon
Dhriti Goyal — Survival in the circus
Kidus Hailesilassie — ልሳን : Le’sane
David Latimore II — The Sunset Index
Mou Peijing — (Un)Natural Language
Candace Thatcher — Social Lithophane Quilt / Handshake Painting / Knitting Protocol

This fall, Cycle 1 members gather in conversation and experiment, evolving new forms of social software.
Stay tuned ⭒


119
6
7 months ago


Story Save - Best free tool for saving Stories, Reels, Photos, Videos, Highlights, IGTV to your phone.

Story-save.com is an intuitive online tool that enables users to download and save a variety of content, including stories, photos, videos, and IGTV materials, directly from Instagram. With Story-Save, you can not only easily download diverse content from Instagram but also view it at your convenience, even without internet access. This tool is perfect for those moments when you come across something interesting on Instagram and want to save it for later viewing. Use Story-Save to ensure you don't miss the chance to take your favorite Instagram moments with you!

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All downloaded stories are typically saved in the Downloads folder on your computer, whether you're using Windows, Mac, or iOS. For mobile devices, the stories are saved in the phone's storage and should also appear in your Gallery app immediately after download.