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Stage IX

Stage IX
Residency for Immersive Arts & Research
Based in the Netherlands

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posts
7
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656
following

Theun Mosk holds several key roles within the Stage IX program. He serves as Co-Artistic Lead alongside Bogomir Doringer, sharing responsibility for the overall artistic direction. In addition, he represents Ruimtetijd on the Steering Committee as the lead partner organization. He also co-leads the Selection Committee, where he helps review residency applications and select participating artists. Within the residency itself, Mosk acts as a one of the mentors, guiding artists throughout the process and offering support during onboarding and intensive working periods. He is also an artist-researcher within Stage IX, focusing on the rapidly evolving field of immersive experiences, with a particular interest in how scenography shapes, directs and influences these emerging forms and their role in contemporary society.

Theun's artistic vision focuses on activating space and time to create immersive, embodied experiences, where meaning emerges through interaction rather than explanation. This approach is informed by his background in theatre and art direction, including his education at the Theaterschool Amsterdam and the Gerrit Rietveld Academie, as well as his residency experience at Robert Wilson's The Watermill Center NY. In 2020, he further expanded this practice by co-founding scenography and design studio Ruimtetijd together with Balster van Duijn, and developing its location Fort Penningsveer, reinforcing his focus on spatial experimentation and artistic entrepreneurship.

Credits:
[1] Photography by Ben Houdijk
[2] Point Nemo - Pieter Kers
[3] Theory of Flames - Marco Borggreve
[4] Photography by Ben Houdijk
[5] The Lab - Loet Koreman
[6] Mutability - Asko|Schönberg / Het Muziek
[7] Skånes Dansteater - Out of the Blue
[8] AANGAAN


50
1 weeks ago


Theun Mosk holds several key roles within the Stage IX program. He serves as Co-Artistic Lead alongside Bogomir Doringer, sharing responsibility for the overall artistic direction. In addition, he represents Ruimtetijd on the Steering Committee as the lead partner organization. He also co-leads the Selection Committee, where he helps review residency applications and select participating artists. Within the residency itself, Mosk acts as a one of the mentors, guiding artists throughout the process and offering support during onboarding and intensive working periods. He is also an artist-researcher within Stage IX, focusing on the rapidly evolving field of immersive experiences, with a particular interest in how scenography shapes, directs and influences these emerging forms and their role in contemporary society.

Theun's artistic vision focuses on activating space and time to create immersive, embodied experiences, where meaning emerges through interaction rather than explanation. This approach is informed by his background in theatre and art direction, including his education at the Theaterschool Amsterdam and the Gerrit Rietveld Academie, as well as his residency experience at Robert Wilson's The Watermill Center NY. In 2020, he further expanded this practice by co-founding scenography and design studio Ruimtetijd together with Balster van Duijn, and developing its location Fort Penningsveer, reinforcing his focus on spatial experimentation and artistic entrepreneurship.

Credits:
[1] Photography by Ben Houdijk
[2] Point Nemo - Pieter Kers
[3] Theory of Flames - Marco Borggreve
[4] Photography by Ben Houdijk
[5] The Lab - Loet Koreman
[6] Mutability - Asko|Schönberg / Het Muziek
[7] Skånes Dansteater - Out of the Blue
[8] AANGAAN


50
1 weeks ago

Theun Mosk holds several key roles within the Stage IX program. He serves as Co-Artistic Lead alongside Bogomir Doringer, sharing responsibility for the overall artistic direction. In addition, he represents Ruimtetijd on the Steering Committee as the lead partner organization. He also co-leads the Selection Committee, where he helps review residency applications and select participating artists. Within the residency itself, Mosk acts as a one of the mentors, guiding artists throughout the process and offering support during onboarding and intensive working periods. He is also an artist-researcher within Stage IX, focusing on the rapidly evolving field of immersive experiences, with a particular interest in how scenography shapes, directs and influences these emerging forms and their role in contemporary society.

Theun's artistic vision focuses on activating space and time to create immersive, embodied experiences, where meaning emerges through interaction rather than explanation. This approach is informed by his background in theatre and art direction, including his education at the Theaterschool Amsterdam and the Gerrit Rietveld Academie, as well as his residency experience at Robert Wilson's The Watermill Center NY. In 2020, he further expanded this practice by co-founding scenography and design studio Ruimtetijd together with Balster van Duijn, and developing its location Fort Penningsveer, reinforcing his focus on spatial experimentation and artistic entrepreneurship.

Credits:
[1] Photography by Ben Houdijk
[2] Point Nemo - Pieter Kers
[3] Theory of Flames - Marco Borggreve
[4] Photography by Ben Houdijk
[5] The Lab - Loet Koreman
[6] Mutability - Asko|Schönberg / Het Muziek
[7] Skånes Dansteater - Out of the Blue
[8] AANGAAN


50
1 weeks ago

Theun Mosk holds several key roles within the Stage IX program. He serves as Co-Artistic Lead alongside Bogomir Doringer, sharing responsibility for the overall artistic direction. In addition, he represents Ruimtetijd on the Steering Committee as the lead partner organization. He also co-leads the Selection Committee, where he helps review residency applications and select participating artists. Within the residency itself, Mosk acts as a one of the mentors, guiding artists throughout the process and offering support during onboarding and intensive working periods. He is also an artist-researcher within Stage IX, focusing on the rapidly evolving field of immersive experiences, with a particular interest in how scenography shapes, directs and influences these emerging forms and their role in contemporary society.

Theun's artistic vision focuses on activating space and time to create immersive, embodied experiences, where meaning emerges through interaction rather than explanation. This approach is informed by his background in theatre and art direction, including his education at the Theaterschool Amsterdam and the Gerrit Rietveld Academie, as well as his residency experience at Robert Wilson's The Watermill Center NY. In 2020, he further expanded this practice by co-founding scenography and design studio Ruimtetijd together with Balster van Duijn, and developing its location Fort Penningsveer, reinforcing his focus on spatial experimentation and artistic entrepreneurship.

Credits:
[1] Photography by Ben Houdijk
[2] Point Nemo - Pieter Kers
[3] Theory of Flames - Marco Borggreve
[4] Photography by Ben Houdijk
[5] The Lab - Loet Koreman
[6] Mutability - Asko|Schönberg / Het Muziek
[7] Skånes Dansteater - Out of the Blue
[8] AANGAAN


50
1 weeks ago

Theun Mosk holds several key roles within the Stage IX program. He serves as Co-Artistic Lead alongside Bogomir Doringer, sharing responsibility for the overall artistic direction. In addition, he represents Ruimtetijd on the Steering Committee as the lead partner organization. He also co-leads the Selection Committee, where he helps review residency applications and select participating artists. Within the residency itself, Mosk acts as a one of the mentors, guiding artists throughout the process and offering support during onboarding and intensive working periods. He is also an artist-researcher within Stage IX, focusing on the rapidly evolving field of immersive experiences, with a particular interest in how scenography shapes, directs and influences these emerging forms and their role in contemporary society.

Theun's artistic vision focuses on activating space and time to create immersive, embodied experiences, where meaning emerges through interaction rather than explanation. This approach is informed by his background in theatre and art direction, including his education at the Theaterschool Amsterdam and the Gerrit Rietveld Academie, as well as his residency experience at Robert Wilson's The Watermill Center NY. In 2020, he further expanded this practice by co-founding scenography and design studio Ruimtetijd together with Balster van Duijn, and developing its location Fort Penningsveer, reinforcing his focus on spatial experimentation and artistic entrepreneurship.

Credits:
[1] Photography by Ben Houdijk
[2] Point Nemo - Pieter Kers
[3] Theory of Flames - Marco Borggreve
[4] Photography by Ben Houdijk
[5] The Lab - Loet Koreman
[6] Mutability - Asko|Schönberg / Het Muziek
[7] Skånes Dansteater - Out of the Blue
[8] AANGAAN


50
1 weeks ago

Theun Mosk holds several key roles within the Stage IX program. He serves as Co-Artistic Lead alongside Bogomir Doringer, sharing responsibility for the overall artistic direction. In addition, he represents Ruimtetijd on the Steering Committee as the lead partner organization. He also co-leads the Selection Committee, where he helps review residency applications and select participating artists. Within the residency itself, Mosk acts as a one of the mentors, guiding artists throughout the process and offering support during onboarding and intensive working periods. He is also an artist-researcher within Stage IX, focusing on the rapidly evolving field of immersive experiences, with a particular interest in how scenography shapes, directs and influences these emerging forms and their role in contemporary society.

Theun's artistic vision focuses on activating space and time to create immersive, embodied experiences, where meaning emerges through interaction rather than explanation. This approach is informed by his background in theatre and art direction, including his education at the Theaterschool Amsterdam and the Gerrit Rietveld Academie, as well as his residency experience at Robert Wilson's The Watermill Center NY. In 2020, he further expanded this practice by co-founding scenography and design studio Ruimtetijd together with Balster van Duijn, and developing its location Fort Penningsveer, reinforcing his focus on spatial experimentation and artistic entrepreneurship.

Credits:
[1] Photography by Ben Houdijk
[2] Point Nemo - Pieter Kers
[3] Theory of Flames - Marco Borggreve
[4] Photography by Ben Houdijk
[5] The Lab - Loet Koreman
[6] Mutability - Asko|Schönberg / Het Muziek
[7] Skånes Dansteater - Out of the Blue
[8] AANGAAN


50
1 weeks ago

Theun Mosk holds several key roles within the Stage IX program. He serves as Co-Artistic Lead alongside Bogomir Doringer, sharing responsibility for the overall artistic direction. In addition, he represents Ruimtetijd on the Steering Committee as the lead partner organization. He also co-leads the Selection Committee, where he helps review residency applications and select participating artists. Within the residency itself, Mosk acts as a one of the mentors, guiding artists throughout the process and offering support during onboarding and intensive working periods. He is also an artist-researcher within Stage IX, focusing on the rapidly evolving field of immersive experiences, with a particular interest in how scenography shapes, directs and influences these emerging forms and their role in contemporary society.

Theun's artistic vision focuses on activating space and time to create immersive, embodied experiences, where meaning emerges through interaction rather than explanation. This approach is informed by his background in theatre and art direction, including his education at the Theaterschool Amsterdam and the Gerrit Rietveld Academie, as well as his residency experience at Robert Wilson's The Watermill Center NY. In 2020, he further expanded this practice by co-founding scenography and design studio Ruimtetijd together with Balster van Duijn, and developing its location Fort Penningsveer, reinforcing his focus on spatial experimentation and artistic entrepreneurship.

Credits:
[1] Photography by Ben Houdijk
[2] Point Nemo - Pieter Kers
[3] Theory of Flames - Marco Borggreve
[4] Photography by Ben Houdijk
[5] The Lab - Loet Koreman
[6] Mutability - Asko|Schönberg / Het Muziek
[7] Skånes Dansteater - Out of the Blue
[8] AANGAAN


50
1 weeks ago

Theun Mosk holds several key roles within the Stage IX program. He serves as Co-Artistic Lead alongside Bogomir Doringer, sharing responsibility for the overall artistic direction. In addition, he represents Ruimtetijd on the Steering Committee as the lead partner organization. He also co-leads the Selection Committee, where he helps review residency applications and select participating artists. Within the residency itself, Mosk acts as a one of the mentors, guiding artists throughout the process and offering support during onboarding and intensive working periods. He is also an artist-researcher within Stage IX, focusing on the rapidly evolving field of immersive experiences, with a particular interest in how scenography shapes, directs and influences these emerging forms and their role in contemporary society.

Theun's artistic vision focuses on activating space and time to create immersive, embodied experiences, where meaning emerges through interaction rather than explanation. This approach is informed by his background in theatre and art direction, including his education at the Theaterschool Amsterdam and the Gerrit Rietveld Academie, as well as his residency experience at Robert Wilson's The Watermill Center NY. In 2020, he further expanded this practice by co-founding scenography and design studio Ruimtetijd together with Balster van Duijn, and developing its location Fort Penningsveer, reinforcing his focus on spatial experimentation and artistic entrepreneurship.

Credits:
[1] Photography by Ben Houdijk
[2] Point Nemo - Pieter Kers
[3] Theory of Flames - Marco Borggreve
[4] Photography by Ben Houdijk
[5] The Lab - Loet Koreman
[6] Mutability - Asko|Schönberg / Het Muziek
[7] Skånes Dansteater - Out of the Blue
[8] AANGAAN


50
1 weeks ago


We’re proud to welcome Bogomir Doringer as Co-Artistic Lead of Stage IX, representing Nxt Museum in the consortium.

Artist-researcher, curator, and cultural thinker, Bogomir works at the intersection of art, technology, collective behaviour, nightlife culture, and immersive media. His internationally recognised practice explores how digital systems shape the way we move, connect, feel, and experience one another.

Known for his long-term research project I Dance Alone, Bogomir investigates dance floors as social landscapes - revealing how technology, surveillance, isolation, and collective emotion transform human interaction. He coined the term Dance of Urgency: a form of dance that emerges in times of personal and collective crisis, aiming to empower individuals and communities.

As Head Curator at Nxt Museum, he curated exhibitions including:
Shifting Proximities
UFO: Unidentified Fluid Other
Life in a Different Resolution
Still Processing

Across his practice, Bogomir researches masking and dancing rituals in contemporary times, bringing together activism, immersive art, sociology, AI discourse, sound, movement to ask urgent questions about the future of human connection. He has extensive experience in artist-in-residence programmes, educational development, and shaping day and night culture policy in cities.

At Stage IX, he will lead the artistic vision through interdisciplinary collaborations, experimental formats, public discourse, and new forms of audience experience - guiding selected artists and researching alongside the consortium.

[1]: Portrait by Lisette Appeldorn
2&3]: ‘I Dance Alone: Crowds and Gestures’ (2014) by Bogomir Doringer. Camera and editing by Rafael Kozdron.
[4]: Tests with Rafael Kozdron.
[5]: ‘Topologies’ by United Visual Artists (UVA) - Shifting Proximities (2020).
[6]:‘Habitat, 2020’ by Heleen Blanken - Shifting Proximities (2020).
[7]: ‘Viatrix’s Odyssey’ by Harriet Davey - UFO (2022–2023). Music by Imogen Davey, poetry by Julia Beth.
[8]:‘The Waters In Between’ by Audrey Large - UFO (2022).
[9]:‘Fifteen Points’ by Random International -Life in a Different Resolution (2023).
[10]: Still Processing exhibition opening, 2025.


422
30
1 weeks ago

We’re proud to welcome Bogomir Doringer as Co-Artistic Lead of Stage IX, representing Nxt Museum in the consortium.

Artist-researcher, curator, and cultural thinker, Bogomir works at the intersection of art, technology, collective behaviour, nightlife culture, and immersive media. His internationally recognised practice explores how digital systems shape the way we move, connect, feel, and experience one another.

Known for his long-term research project I Dance Alone, Bogomir investigates dance floors as social landscapes - revealing how technology, surveillance, isolation, and collective emotion transform human interaction. He coined the term Dance of Urgency: a form of dance that emerges in times of personal and collective crisis, aiming to empower individuals and communities.

As Head Curator at Nxt Museum, he curated exhibitions including:
Shifting Proximities
UFO: Unidentified Fluid Other
Life in a Different Resolution
Still Processing

Across his practice, Bogomir researches masking and dancing rituals in contemporary times, bringing together activism, immersive art, sociology, AI discourse, sound, movement to ask urgent questions about the future of human connection. He has extensive experience in artist-in-residence programmes, educational development, and shaping day and night culture policy in cities.

At Stage IX, he will lead the artistic vision through interdisciplinary collaborations, experimental formats, public discourse, and new forms of audience experience - guiding selected artists and researching alongside the consortium.

[1]: Portrait by Lisette Appeldorn
2&3]: ‘I Dance Alone: Crowds and Gestures’ (2014) by Bogomir Doringer. Camera and editing by Rafael Kozdron.
[4]: Tests with Rafael Kozdron.
[5]: ‘Topologies’ by United Visual Artists (UVA) - Shifting Proximities (2020).
[6]:‘Habitat, 2020’ by Heleen Blanken - Shifting Proximities (2020).
[7]: ‘Viatrix’s Odyssey’ by Harriet Davey - UFO (2022–2023). Music by Imogen Davey, poetry by Julia Beth.
[8]:‘The Waters In Between’ by Audrey Large - UFO (2022).
[9]:‘Fifteen Points’ by Random International -Life in a Different Resolution (2023).
[10]: Still Processing exhibition opening, 2025.


422
30
1 weeks ago

We’re proud to welcome Bogomir Doringer as Co-Artistic Lead of Stage IX, representing Nxt Museum in the consortium.

Artist-researcher, curator, and cultural thinker, Bogomir works at the intersection of art, technology, collective behaviour, nightlife culture, and immersive media. His internationally recognised practice explores how digital systems shape the way we move, connect, feel, and experience one another.

Known for his long-term research project I Dance Alone, Bogomir investigates dance floors as social landscapes - revealing how technology, surveillance, isolation, and collective emotion transform human interaction. He coined the term Dance of Urgency: a form of dance that emerges in times of personal and collective crisis, aiming to empower individuals and communities.

As Head Curator at Nxt Museum, he curated exhibitions including:
Shifting Proximities
UFO: Unidentified Fluid Other
Life in a Different Resolution
Still Processing

Across his practice, Bogomir researches masking and dancing rituals in contemporary times, bringing together activism, immersive art, sociology, AI discourse, sound, movement to ask urgent questions about the future of human connection. He has extensive experience in artist-in-residence programmes, educational development, and shaping day and night culture policy in cities.

At Stage IX, he will lead the artistic vision through interdisciplinary collaborations, experimental formats, public discourse, and new forms of audience experience - guiding selected artists and researching alongside the consortium.

[1]: Portrait by Lisette Appeldorn
2&3]: ‘I Dance Alone: Crowds and Gestures’ (2014) by Bogomir Doringer. Camera and editing by Rafael Kozdron.
[4]: Tests with Rafael Kozdron.
[5]: ‘Topologies’ by United Visual Artists (UVA) - Shifting Proximities (2020).
[6]:‘Habitat, 2020’ by Heleen Blanken - Shifting Proximities (2020).
[7]: ‘Viatrix’s Odyssey’ by Harriet Davey - UFO (2022–2023). Music by Imogen Davey, poetry by Julia Beth.
[8]:‘The Waters In Between’ by Audrey Large - UFO (2022).
[9]:‘Fifteen Points’ by Random International -Life in a Different Resolution (2023).
[10]: Still Processing exhibition opening, 2025.


422
30
1 weeks ago

We’re proud to welcome Bogomir Doringer as Co-Artistic Lead of Stage IX, representing Nxt Museum in the consortium.

Artist-researcher, curator, and cultural thinker, Bogomir works at the intersection of art, technology, collective behaviour, nightlife culture, and immersive media. His internationally recognised practice explores how digital systems shape the way we move, connect, feel, and experience one another.

Known for his long-term research project I Dance Alone, Bogomir investigates dance floors as social landscapes - revealing how technology, surveillance, isolation, and collective emotion transform human interaction. He coined the term Dance of Urgency: a form of dance that emerges in times of personal and collective crisis, aiming to empower individuals and communities.

As Head Curator at Nxt Museum, he curated exhibitions including:
Shifting Proximities
UFO: Unidentified Fluid Other
Life in a Different Resolution
Still Processing

Across his practice, Bogomir researches masking and dancing rituals in contemporary times, bringing together activism, immersive art, sociology, AI discourse, sound, movement to ask urgent questions about the future of human connection. He has extensive experience in artist-in-residence programmes, educational development, and shaping day and night culture policy in cities.

At Stage IX, he will lead the artistic vision through interdisciplinary collaborations, experimental formats, public discourse, and new forms of audience experience - guiding selected artists and researching alongside the consortium.

[1]: Portrait by Lisette Appeldorn
2&3]: ‘I Dance Alone: Crowds and Gestures’ (2014) by Bogomir Doringer. Camera and editing by Rafael Kozdron.
[4]: Tests with Rafael Kozdron.
[5]: ‘Topologies’ by United Visual Artists (UVA) - Shifting Proximities (2020).
[6]:‘Habitat, 2020’ by Heleen Blanken - Shifting Proximities (2020).
[7]: ‘Viatrix’s Odyssey’ by Harriet Davey - UFO (2022–2023). Music by Imogen Davey, poetry by Julia Beth.
[8]:‘The Waters In Between’ by Audrey Large - UFO (2022).
[9]:‘Fifteen Points’ by Random International -Life in a Different Resolution (2023).
[10]: Still Processing exhibition opening, 2025.


422
30
1 weeks ago

We’re proud to welcome Bogomir Doringer as Co-Artistic Lead of Stage IX, representing Nxt Museum in the consortium.

Artist-researcher, curator, and cultural thinker, Bogomir works at the intersection of art, technology, collective behaviour, nightlife culture, and immersive media. His internationally recognised practice explores how digital systems shape the way we move, connect, feel, and experience one another.

Known for his long-term research project I Dance Alone, Bogomir investigates dance floors as social landscapes - revealing how technology, surveillance, isolation, and collective emotion transform human interaction. He coined the term Dance of Urgency: a form of dance that emerges in times of personal and collective crisis, aiming to empower individuals and communities.

As Head Curator at Nxt Museum, he curated exhibitions including:
Shifting Proximities
UFO: Unidentified Fluid Other
Life in a Different Resolution
Still Processing

Across his practice, Bogomir researches masking and dancing rituals in contemporary times, bringing together activism, immersive art, sociology, AI discourse, sound, movement to ask urgent questions about the future of human connection. He has extensive experience in artist-in-residence programmes, educational development, and shaping day and night culture policy in cities.

At Stage IX, he will lead the artistic vision through interdisciplinary collaborations, experimental formats, public discourse, and new forms of audience experience - guiding selected artists and researching alongside the consortium.

[1]: Portrait by Lisette Appeldorn
2&3]: ‘I Dance Alone: Crowds and Gestures’ (2014) by Bogomir Doringer. Camera and editing by Rafael Kozdron.
[4]: Tests with Rafael Kozdron.
[5]: ‘Topologies’ by United Visual Artists (UVA) - Shifting Proximities (2020).
[6]:‘Habitat, 2020’ by Heleen Blanken - Shifting Proximities (2020).
[7]: ‘Viatrix’s Odyssey’ by Harriet Davey - UFO (2022–2023). Music by Imogen Davey, poetry by Julia Beth.
[8]:‘The Waters In Between’ by Audrey Large - UFO (2022).
[9]:‘Fifteen Points’ by Random International -Life in a Different Resolution (2023).
[10]: Still Processing exhibition opening, 2025.


422
30
1 weeks ago

We’re proud to welcome Bogomir Doringer as Co-Artistic Lead of Stage IX, representing Nxt Museum in the consortium.

Artist-researcher, curator, and cultural thinker, Bogomir works at the intersection of art, technology, collective behaviour, nightlife culture, and immersive media. His internationally recognised practice explores how digital systems shape the way we move, connect, feel, and experience one another.

Known for his long-term research project I Dance Alone, Bogomir investigates dance floors as social landscapes - revealing how technology, surveillance, isolation, and collective emotion transform human interaction. He coined the term Dance of Urgency: a form of dance that emerges in times of personal and collective crisis, aiming to empower individuals and communities.

As Head Curator at Nxt Museum, he curated exhibitions including:
Shifting Proximities
UFO: Unidentified Fluid Other
Life in a Different Resolution
Still Processing

Across his practice, Bogomir researches masking and dancing rituals in contemporary times, bringing together activism, immersive art, sociology, AI discourse, sound, movement to ask urgent questions about the future of human connection. He has extensive experience in artist-in-residence programmes, educational development, and shaping day and night culture policy in cities.

At Stage IX, he will lead the artistic vision through interdisciplinary collaborations, experimental formats, public discourse, and new forms of audience experience - guiding selected artists and researching alongside the consortium.

[1]: Portrait by Lisette Appeldorn
2&3]: ‘I Dance Alone: Crowds and Gestures’ (2014) by Bogomir Doringer. Camera and editing by Rafael Kozdron.
[4]: Tests with Rafael Kozdron.
[5]: ‘Topologies’ by United Visual Artists (UVA) - Shifting Proximities (2020).
[6]:‘Habitat, 2020’ by Heleen Blanken - Shifting Proximities (2020).
[7]: ‘Viatrix’s Odyssey’ by Harriet Davey - UFO (2022–2023). Music by Imogen Davey, poetry by Julia Beth.
[8]:‘The Waters In Between’ by Audrey Large - UFO (2022).
[9]:‘Fifteen Points’ by Random International -Life in a Different Resolution (2023).
[10]: Still Processing exhibition opening, 2025.


422
30
1 weeks ago

We’re proud to welcome Bogomir Doringer as Co-Artistic Lead of Stage IX, representing Nxt Museum in the consortium.

Artist-researcher, curator, and cultural thinker, Bogomir works at the intersection of art, technology, collective behaviour, nightlife culture, and immersive media. His internationally recognised practice explores how digital systems shape the way we move, connect, feel, and experience one another.

Known for his long-term research project I Dance Alone, Bogomir investigates dance floors as social landscapes - revealing how technology, surveillance, isolation, and collective emotion transform human interaction. He coined the term Dance of Urgency: a form of dance that emerges in times of personal and collective crisis, aiming to empower individuals and communities.

As Head Curator at Nxt Museum, he curated exhibitions including:
Shifting Proximities
UFO: Unidentified Fluid Other
Life in a Different Resolution
Still Processing

Across his practice, Bogomir researches masking and dancing rituals in contemporary times, bringing together activism, immersive art, sociology, AI discourse, sound, movement to ask urgent questions about the future of human connection. He has extensive experience in artist-in-residence programmes, educational development, and shaping day and night culture policy in cities.

At Stage IX, he will lead the artistic vision through interdisciplinary collaborations, experimental formats, public discourse, and new forms of audience experience - guiding selected artists and researching alongside the consortium.

[1]: Portrait by Lisette Appeldorn
2&3]: ‘I Dance Alone: Crowds and Gestures’ (2014) by Bogomir Doringer. Camera and editing by Rafael Kozdron.
[4]: Tests with Rafael Kozdron.
[5]: ‘Topologies’ by United Visual Artists (UVA) - Shifting Proximities (2020).
[6]:‘Habitat, 2020’ by Heleen Blanken - Shifting Proximities (2020).
[7]: ‘Viatrix’s Odyssey’ by Harriet Davey - UFO (2022–2023). Music by Imogen Davey, poetry by Julia Beth.
[8]:‘The Waters In Between’ by Audrey Large - UFO (2022).
[9]:‘Fifteen Points’ by Random International -Life in a Different Resolution (2023).
[10]: Still Processing exhibition opening, 2025.


422
30
1 weeks ago


We’re proud to welcome Bogomir Doringer as Co-Artistic Lead of Stage IX, representing Nxt Museum in the consortium.

Artist-researcher, curator, and cultural thinker, Bogomir works at the intersection of art, technology, collective behaviour, nightlife culture, and immersive media. His internationally recognised practice explores how digital systems shape the way we move, connect, feel, and experience one another.

Known for his long-term research project I Dance Alone, Bogomir investigates dance floors as social landscapes - revealing how technology, surveillance, isolation, and collective emotion transform human interaction. He coined the term Dance of Urgency: a form of dance that emerges in times of personal and collective crisis, aiming to empower individuals and communities.

As Head Curator at Nxt Museum, he curated exhibitions including:
Shifting Proximities
UFO: Unidentified Fluid Other
Life in a Different Resolution
Still Processing

Across his practice, Bogomir researches masking and dancing rituals in contemporary times, bringing together activism, immersive art, sociology, AI discourse, sound, movement to ask urgent questions about the future of human connection. He has extensive experience in artist-in-residence programmes, educational development, and shaping day and night culture policy in cities.

At Stage IX, he will lead the artistic vision through interdisciplinary collaborations, experimental formats, public discourse, and new forms of audience experience - guiding selected artists and researching alongside the consortium.

[1]: Portrait by Lisette Appeldorn
2&3]: ‘I Dance Alone: Crowds and Gestures’ (2014) by Bogomir Doringer. Camera and editing by Rafael Kozdron.
[4]: Tests with Rafael Kozdron.
[5]: ‘Topologies’ by United Visual Artists (UVA) - Shifting Proximities (2020).
[6]:‘Habitat, 2020’ by Heleen Blanken - Shifting Proximities (2020).
[7]: ‘Viatrix’s Odyssey’ by Harriet Davey - UFO (2022–2023). Music by Imogen Davey, poetry by Julia Beth.
[8]:‘The Waters In Between’ by Audrey Large - UFO (2022).
[9]:‘Fifteen Points’ by Random International -Life in a Different Resolution (2023).
[10]: Still Processing exhibition opening, 2025.


422
30
1 weeks ago

We’re proud to welcome Bogomir Doringer as Co-Artistic Lead of Stage IX, representing Nxt Museum in the consortium.

Artist-researcher, curator, and cultural thinker, Bogomir works at the intersection of art, technology, collective behaviour, nightlife culture, and immersive media. His internationally recognised practice explores how digital systems shape the way we move, connect, feel, and experience one another.

Known for his long-term research project I Dance Alone, Bogomir investigates dance floors as social landscapes - revealing how technology, surveillance, isolation, and collective emotion transform human interaction. He coined the term Dance of Urgency: a form of dance that emerges in times of personal and collective crisis, aiming to empower individuals and communities.

As Head Curator at Nxt Museum, he curated exhibitions including:
Shifting Proximities
UFO: Unidentified Fluid Other
Life in a Different Resolution
Still Processing

Across his practice, Bogomir researches masking and dancing rituals in contemporary times, bringing together activism, immersive art, sociology, AI discourse, sound, movement to ask urgent questions about the future of human connection. He has extensive experience in artist-in-residence programmes, educational development, and shaping day and night culture policy in cities.

At Stage IX, he will lead the artistic vision through interdisciplinary collaborations, experimental formats, public discourse, and new forms of audience experience - guiding selected artists and researching alongside the consortium.

[1]: Portrait by Lisette Appeldorn
2&3]: ‘I Dance Alone: Crowds and Gestures’ (2014) by Bogomir Doringer. Camera and editing by Rafael Kozdron.
[4]: Tests with Rafael Kozdron.
[5]: ‘Topologies’ by United Visual Artists (UVA) - Shifting Proximities (2020).
[6]:‘Habitat, 2020’ by Heleen Blanken - Shifting Proximities (2020).
[7]: ‘Viatrix’s Odyssey’ by Harriet Davey - UFO (2022–2023). Music by Imogen Davey, poetry by Julia Beth.
[8]:‘The Waters In Between’ by Audrey Large - UFO (2022).
[9]:‘Fifteen Points’ by Random International -Life in a Different Resolution (2023).
[10]: Still Processing exhibition opening, 2025.


422
30
1 weeks ago

We’re proud to welcome Bogomir Doringer as Co-Artistic Lead of Stage IX, representing Nxt Museum in the consortium.

Artist-researcher, curator, and cultural thinker, Bogomir works at the intersection of art, technology, collective behaviour, nightlife culture, and immersive media. His internationally recognised practice explores how digital systems shape the way we move, connect, feel, and experience one another.

Known for his long-term research project I Dance Alone, Bogomir investigates dance floors as social landscapes - revealing how technology, surveillance, isolation, and collective emotion transform human interaction. He coined the term Dance of Urgency: a form of dance that emerges in times of personal and collective crisis, aiming to empower individuals and communities.

As Head Curator at Nxt Museum, he curated exhibitions including:
Shifting Proximities
UFO: Unidentified Fluid Other
Life in a Different Resolution
Still Processing

Across his practice, Bogomir researches masking and dancing rituals in contemporary times, bringing together activism, immersive art, sociology, AI discourse, sound, movement to ask urgent questions about the future of human connection. He has extensive experience in artist-in-residence programmes, educational development, and shaping day and night culture policy in cities.

At Stage IX, he will lead the artistic vision through interdisciplinary collaborations, experimental formats, public discourse, and new forms of audience experience - guiding selected artists and researching alongside the consortium.

[1]: Portrait by Lisette Appeldorn
2&3]: ‘I Dance Alone: Crowds and Gestures’ (2014) by Bogomir Doringer. Camera and editing by Rafael Kozdron.
[4]: Tests with Rafael Kozdron.
[5]: ‘Topologies’ by United Visual Artists (UVA) - Shifting Proximities (2020).
[6]:‘Habitat, 2020’ by Heleen Blanken - Shifting Proximities (2020).
[7]: ‘Viatrix’s Odyssey’ by Harriet Davey - UFO (2022–2023). Music by Imogen Davey, poetry by Julia Beth.
[8]:‘The Waters In Between’ by Audrey Large - UFO (2022).
[9]:‘Fifteen Points’ by Random International -Life in a Different Resolution (2023).
[10]: Still Processing exhibition opening, 2025.


422
30
1 weeks ago

Centrum Wiskunde & Informatica (CWI) is the Dutch national research institute for mathematics and computer science in the Netherlands. It contributes to advancing research in XR, volumetric capture, telepresence, AI, and human–computer interaction, along with other research topics such as algorithms, data, cryptography, and quantum computing.

CWI is a knowledge institution. It aims to support the Stage IX residency programme through scientific research in immersive media, focusing on artist-led experimentation, documentation, workflows, and audience testing. This will support developing open-source methodologies and toolkits for the artists and collaboration with partners through practice-based research.

Credits for photography & videography: CWI


24
1 months ago

Centrum Wiskunde & Informatica (CWI) is the Dutch national research institute for mathematics and computer science in the Netherlands. It contributes to advancing research in XR, volumetric capture, telepresence, AI, and human–computer interaction, along with other research topics such as algorithms, data, cryptography, and quantum computing.

CWI is a knowledge institution. It aims to support the Stage IX residency programme through scientific research in immersive media, focusing on artist-led experimentation, documentation, workflows, and audience testing. This will support developing open-source methodologies and toolkits for the artists and collaboration with partners through practice-based research.

Credits for photography & videography: CWI


24
1 months ago

Centrum Wiskunde & Informatica (CWI) is the Dutch national research institute for mathematics and computer science in the Netherlands. It contributes to advancing research in XR, volumetric capture, telepresence, AI, and human–computer interaction, along with other research topics such as algorithms, data, cryptography, and quantum computing.

CWI is a knowledge institution. It aims to support the Stage IX residency programme through scientific research in immersive media, focusing on artist-led experimentation, documentation, workflows, and audience testing. This will support developing open-source methodologies and toolkits for the artists and collaboration with partners through practice-based research.

Credits for photography & videography: CWI


24
1 months ago


Centrum Wiskunde & Informatica (CWI) is the Dutch national research institute for mathematics and computer science in the Netherlands. It contributes to advancing research in XR, volumetric capture, telepresence, AI, and human–computer interaction, along with other research topics such as algorithms, data, cryptography, and quantum computing.

CWI is a knowledge institution. It aims to support the Stage IX residency programme through scientific research in immersive media, focusing on artist-led experimentation, documentation, workflows, and audience testing. This will support developing open-source methodologies and toolkits for the artists and collaboration with partners through practice-based research.

Credits for photography & videography: CWI


24
1 months ago

Thank you to everyone who responded to the Stage IX Open Call and took the time to share their work with us.

We’re very happy to see such a strong and diverse response across practices.

The selection committee will now carefully review all submissions.We’ll be in touch soon!


28
2 months ago

Amsterdam University of the Arts (AHK) supports the next generation of immersive media makers through its interdisciplinary academies, including the Netherlands Film Academy’s VR & Immersive Media programmes, the IDLab for XR and immersive performing arts, and the Conservatorium’s Live Electronics Department.

Within the Stage IX consortium, the Amsterdam University of the Arts (AHK) contributes through four distinct entities:

IDlab (Academy for Theatre and Dance)
Live Electronics (Conservatorium van Amsterdam)
VRAcademy (Netherlands Film Academy)
Research Department (Netherlands Film Academy)

Together, these departments provide expertise across performance technology, spatial sound, XR development, and artistic research, supporting both the conceptual and technical dimensions of the residency programme. Together with CWI, the AHK is thefor the research focus of the entire Stage IX project.

Credits:
[1]: Workshop projection mapping / VR Theater, photograph: Erwin van Amstel
[3]: Wisse Scheele, Twitter Buble Man
[4]: IM eindexamenproject Helleveeg (lichting 2025), photograph: Erwin van Amstel

For more information visit: https://www.stage-ix.com/


28
2 months ago

Amsterdam University of the Arts (AHK) supports the next generation of immersive media makers through its interdisciplinary academies, including the Netherlands Film Academy’s VR & Immersive Media programmes, the IDLab for XR and immersive performing arts, and the Conservatorium’s Live Electronics Department.

Within the Stage IX consortium, the Amsterdam University of the Arts (AHK) contributes through four distinct entities:

IDlab (Academy for Theatre and Dance)
Live Electronics (Conservatorium van Amsterdam)
VRAcademy (Netherlands Film Academy)
Research Department (Netherlands Film Academy)

Together, these departments provide expertise across performance technology, spatial sound, XR development, and artistic research, supporting both the conceptual and technical dimensions of the residency programme. Together with CWI, the AHK is thefor the research focus of the entire Stage IX project.

Credits:
[1]: Workshop projection mapping / VR Theater, photograph: Erwin van Amstel
[3]: Wisse Scheele, Twitter Buble Man
[4]: IM eindexamenproject Helleveeg (lichting 2025), photograph: Erwin van Amstel

For more information visit: https://www.stage-ix.com/


28
2 months ago

Amsterdam University of the Arts (AHK) supports the next generation of immersive media makers through its interdisciplinary academies, including the Netherlands Film Academy’s VR & Immersive Media programmes, the IDLab for XR and immersive performing arts, and the Conservatorium’s Live Electronics Department.

Within the Stage IX consortium, the Amsterdam University of the Arts (AHK) contributes through four distinct entities:

IDlab (Academy for Theatre and Dance)
Live Electronics (Conservatorium van Amsterdam)
VRAcademy (Netherlands Film Academy)
Research Department (Netherlands Film Academy)

Together, these departments provide expertise across performance technology, spatial sound, XR development, and artistic research, supporting both the conceptual and technical dimensions of the residency programme. Together with CWI, the AHK is thefor the research focus of the entire Stage IX project.

Credits:
[1]: Workshop projection mapping / VR Theater, photograph: Erwin van Amstel
[3]: Wisse Scheele, Twitter Buble Man
[4]: IM eindexamenproject Helleveeg (lichting 2025), photograph: Erwin van Amstel

For more information visit: https://www.stage-ix.com/


28
2 months ago

Amsterdam University of the Arts (AHK) supports the next generation of immersive media makers through its interdisciplinary academies, including the Netherlands Film Academy’s VR & Immersive Media programmes, the IDLab for XR and immersive performing arts, and the Conservatorium’s Live Electronics Department.

Within the Stage IX consortium, the Amsterdam University of the Arts (AHK) contributes through four distinct entities:

IDlab (Academy for Theatre and Dance)
Live Electronics (Conservatorium van Amsterdam)
VRAcademy (Netherlands Film Academy)
Research Department (Netherlands Film Academy)

Together, these departments provide expertise across performance technology, spatial sound, XR development, and artistic research, supporting both the conceptual and technical dimensions of the residency programme. Together with CWI, the AHK is thefor the research focus of the entire Stage IX project.

Credits:
[1]: Workshop projection mapping / VR Theater, photograph: Erwin van Amstel
[3]: Wisse Scheele, Twitter Buble Man
[4]: IM eindexamenproject Helleveeg (lichting 2025), photograph: Erwin van Amstel

For more information visit: https://www.stage-ix.com/


28
2 months ago

Nxt Museum is an experimental art space in Amsterdam dedicated to immersive art at the intersection of technology, perception, science and body. Through installations, performances, and spatial environments, the museum investigates how technological systems reshape the way bodies move, gather, and relate to one another in contemporary society. Rather than presenting technology as spectacle, Nxt approaches immersive art as a critical field of inquiry. Artists working with sound, light, artificial intelligence, spatial media, and interactive systems use the museum as a space to question how technological infrastructures influence behaviour, perception, and social dynamics.

Within the Stage IX consortium, Nxt Museum owns the role in the artistic leadership and public presentation of the residency. Proudly presenting Bogomir Doringer ( @bogomirdoringer ) as artistic co-lead, together with Theun Mosk (Ruimtetijd), bringing together curatorial, spatial, and performative perspectives on immersive art and artistic research.

Nxt Museum also serves as one of the primary environments where Stage IX works encounter audiences. Here, prototypes and artistic investigations are experienced collectively, recognising that immersive works fully emerge only through the interaction between body, space, technology, and audience.Public moments of the Stage IX residency will take place at Nxt Museum in January and November 2027, where artistic research and projects developed within the programme will be presented.

For more information visit: www.stage-ix.com
[1]: Artwork by: Marco Brambilla, photography by: Sam McCormick
[3]: Artwork by: Lumus Instruments, videography by: Dammes Kieft
[4]: Artwork by Random International, photography by: Riccardo De Vecchi


91
3
2 months ago

Nxt Museum is an experimental art space in Amsterdam dedicated to immersive art at the intersection of technology, perception, science and body. Through installations, performances, and spatial environments, the museum investigates how technological systems reshape the way bodies move, gather, and relate to one another in contemporary society. Rather than presenting technology as spectacle, Nxt approaches immersive art as a critical field of inquiry. Artists working with sound, light, artificial intelligence, spatial media, and interactive systems use the museum as a space to question how technological infrastructures influence behaviour, perception, and social dynamics.

Within the Stage IX consortium, Nxt Museum owns the role in the artistic leadership and public presentation of the residency. Proudly presenting Bogomir Doringer ( @bogomirdoringer ) as artistic co-lead, together with Theun Mosk (Ruimtetijd), bringing together curatorial, spatial, and performative perspectives on immersive art and artistic research.

Nxt Museum also serves as one of the primary environments where Stage IX works encounter audiences. Here, prototypes and artistic investigations are experienced collectively, recognising that immersive works fully emerge only through the interaction between body, space, technology, and audience.Public moments of the Stage IX residency will take place at Nxt Museum in January and November 2027, where artistic research and projects developed within the programme will be presented.

For more information visit: www.stage-ix.com
[1]: Artwork by: Marco Brambilla, photography by: Sam McCormick
[3]: Artwork by: Lumus Instruments, videography by: Dammes Kieft
[4]: Artwork by Random International, photography by: Riccardo De Vecchi


91
3
2 months ago

Nxt Museum is an experimental art space in Amsterdam dedicated to immersive art at the intersection of technology, perception, science and body. Through installations, performances, and spatial environments, the museum investigates how technological systems reshape the way bodies move, gather, and relate to one another in contemporary society. Rather than presenting technology as spectacle, Nxt approaches immersive art as a critical field of inquiry. Artists working with sound, light, artificial intelligence, spatial media, and interactive systems use the museum as a space to question how technological infrastructures influence behaviour, perception, and social dynamics.

Within the Stage IX consortium, Nxt Museum owns the role in the artistic leadership and public presentation of the residency. Proudly presenting Bogomir Doringer ( @bogomirdoringer ) as artistic co-lead, together with Theun Mosk (Ruimtetijd), bringing together curatorial, spatial, and performative perspectives on immersive art and artistic research.

Nxt Museum also serves as one of the primary environments where Stage IX works encounter audiences. Here, prototypes and artistic investigations are experienced collectively, recognising that immersive works fully emerge only through the interaction between body, space, technology, and audience.Public moments of the Stage IX residency will take place at Nxt Museum in January and November 2027, where artistic research and projects developed within the programme will be presented.

For more information visit: www.stage-ix.com
[1]: Artwork by: Marco Brambilla, photography by: Sam McCormick
[3]: Artwork by: Lumus Instruments, videography by: Dammes Kieft
[4]: Artwork by Random International, photography by: Riccardo De Vecchi


91
3
2 months ago

Nxt Museum is an experimental art space in Amsterdam dedicated to immersive art at the intersection of technology, perception, science and body. Through installations, performances, and spatial environments, the museum investigates how technological systems reshape the way bodies move, gather, and relate to one another in contemporary society. Rather than presenting technology as spectacle, Nxt approaches immersive art as a critical field of inquiry. Artists working with sound, light, artificial intelligence, spatial media, and interactive systems use the museum as a space to question how technological infrastructures influence behaviour, perception, and social dynamics.

Within the Stage IX consortium, Nxt Museum owns the role in the artistic leadership and public presentation of the residency. Proudly presenting Bogomir Doringer ( @bogomirdoringer ) as artistic co-lead, together with Theun Mosk (Ruimtetijd), bringing together curatorial, spatial, and performative perspectives on immersive art and artistic research.

Nxt Museum also serves as one of the primary environments where Stage IX works encounter audiences. Here, prototypes and artistic investigations are experienced collectively, recognising that immersive works fully emerge only through the interaction between body, space, technology, and audience.Public moments of the Stage IX residency will take place at Nxt Museum in January and November 2027, where artistic research and projects developed within the programme will be presented.

For more information visit: www.stage-ix.com
[1]: Artwork by: Marco Brambilla, photography by: Sam McCormick
[3]: Artwork by: Lumus Instruments, videography by: Dammes Kieft
[4]: Artwork by Random International, photography by: Riccardo De Vecchi


91
3
2 months ago

7 days left to apply.

Stage IX has opened its first call for a practice based residency focused on immersive artistic research.

The programme supports artists working with immersion as an artistic strategy across digital, physical, and hybrid environments.

Selected artists will receive:
• artist stipend
• production and experimentation budget
• access to studios, XR labs, spatial audio systems and exhibition spaces
• mentorship and technical support from the Stage IX consortium

The residency runs 8–10 months starting May 2026.
Open to artists based in the Netherlands (including international artists living in NL).

Applications close 13 March 2026.
Apply via www.stage-ix.com


23
2 months ago

Residency for Immersive Arts & Research

For creatives based in the Netherlands.
Deadline: 13.03.26

Stage IX is now calling for artists who are looking to push
boundaries and shape the future of immersive experiences (IX) within a framework of shared learning. The residency programme unites six leading institutions working across diverse immersive practices by a shared belief in artistic practice as a form of knowledge production.

For more information about the residency and the full-call vidit www.stage-ix.com


36
1
2 months ago

Residency for Immersive Arts & Research

For creatives based in the Netherlands.
Deadline: 13.03.26

Stage IX is now calling for artists who are looking to push
boundaries and shape the future of immersive experiences (IX) within a framework of shared learning. The residency programme unites six leading institutions working across diverse immersive practices by a shared belief in artistic practice as a form of knowledge production.

For more information about the residency and the full-call vidit www.stage-ix.com


36
1
2 months ago

Residency for Immersive Arts & Research

For creatives based in the Netherlands.
Deadline: 13.03.26

Stage IX is now calling for artists who are looking to push
boundaries and shape the future of immersive experiences (IX) within a framework of shared learning. The residency programme unites six leading institutions working across diverse immersive practices by a shared belief in artistic practice as a form of knowledge production.

For more information about the residency and the full-call vidit www.stage-ix.com


36
1
2 months ago

Ruimtetijd is a creative platform for immersive experiences that builds a bridge between educational institutions and the professional field, operating from the UNESCO heritage site Fort Penningsveer between Amsterdam and Haarlem.

Their projects are rooted in the performing arts and combine multiple disciplines. They create unique experiences in public space for the (inter)national cultural sector and the creative industry. In addition, the fort offers workspaces, group accommodations, and meeting and event spaces.

Ruimtetijd serves as the main applicant and consortium coordinator for Stage IX. In addition, Ruimtetijd’s Theun Mosk is leading the project artistically, together with Bogomir Doringer from Nxt Museum. Fort Penningsveer also serves as the primary location for the artists-in-residencies.

Credits:
[1]: Mutability - Asko|Schönberg / Het Muziek
[3]: Skånes Dansteater - Out of the Blue
[4]: AANGAAN residency

For more information visit: https://www.stage-ix.com/


30
2 months ago

Ruimtetijd is a creative platform for immersive experiences that builds a bridge between educational institutions and the professional field, operating from the UNESCO heritage site Fort Penningsveer between Amsterdam and Haarlem.

Their projects are rooted in the performing arts and combine multiple disciplines. They create unique experiences in public space for the (inter)national cultural sector and the creative industry. In addition, the fort offers workspaces, group accommodations, and meeting and event spaces.

Ruimtetijd serves as the main applicant and consortium coordinator for Stage IX. In addition, Ruimtetijd’s Theun Mosk is leading the project artistically, together with Bogomir Doringer from Nxt Museum. Fort Penningsveer also serves as the primary location for the artists-in-residencies.

Credits:
[1]: Mutability - Asko|Schönberg / Het Muziek
[3]: Skånes Dansteater - Out of the Blue
[4]: AANGAAN residency

For more information visit: https://www.stage-ix.com/


30
2 months ago

Ruimtetijd is a creative platform for immersive experiences that builds a bridge between educational institutions and the professional field, operating from the UNESCO heritage site Fort Penningsveer between Amsterdam and Haarlem.

Their projects are rooted in the performing arts and combine multiple disciplines. They create unique experiences in public space for the (inter)national cultural sector and the creative industry. In addition, the fort offers workspaces, group accommodations, and meeting and event spaces.

Ruimtetijd serves as the main applicant and consortium coordinator for Stage IX. In addition, Ruimtetijd’s Theun Mosk is leading the project artistically, together with Bogomir Doringer from Nxt Museum. Fort Penningsveer also serves as the primary location for the artists-in-residencies.

Credits:
[1]: Mutability - Asko|Schönberg / Het Muziek
[3]: Skånes Dansteater - Out of the Blue
[4]: AANGAAN residency

For more information visit: https://www.stage-ix.com/


30
2 months ago

Ruimtetijd is a creative platform for immersive experiences that builds a bridge between educational institutions and the professional field, operating from the UNESCO heritage site Fort Penningsveer between Amsterdam and Haarlem.

Their projects are rooted in the performing arts and combine multiple disciplines. They create unique experiences in public space for the (inter)national cultural sector and the creative industry. In addition, the fort offers workspaces, group accommodations, and meeting and event spaces.

Ruimtetijd serves as the main applicant and consortium coordinator for Stage IX. In addition, Ruimtetijd’s Theun Mosk is leading the project artistically, together with Bogomir Doringer from Nxt Museum. Fort Penningsveer also serves as the primary location for the artists-in-residencies.

Credits:
[1]: Mutability - Asko|Schönberg / Het Muziek
[3]: Skånes Dansteater - Out of the Blue
[4]: AANGAAN residency

For more information visit: https://www.stage-ix.com/


30
2 months ago

Stage IX is hiring: Documentalist / Artist-Researcher for Documentation

Freelance • Part-time (0.4 FTE) • 21 months • Netherlands-based
Start: April 2026

Stage IX is looking for a documentalist to join the programme as an embedded artist-researcher working alongside our resident artists.

This is not a traditional documentation role. We're looking for someone who approaches documentation as a creative and research-driven practice, capturing how immersive work is made, while experimenting with new forms of immersive documentation.

Stage IX is a new residency programme for immersive arts and research supported by six Dutch institutions across production, technology, education and exhibition.

For full role description and details, visit Stage IX on Linkedln.

Apply via: https://forms.stage-ix.com/documentalist
Rolling recruitment. Interviews start from the third week of March.

Questions: info@stage-ix.com


25
2 months ago

Stage IX is hiring: Documentalist / Artist-Researcher for Documentation

Freelance • Part-time (0.4 FTE) • 21 months • Netherlands-based
Start: April 2026

Stage IX is looking for a documentalist to join the programme as an embedded artist-researcher working alongside our resident artists.

This is not a traditional documentation role. We're looking for someone who approaches documentation as a creative and research-driven practice, capturing how immersive work is made, while experimenting with new forms of immersive documentation.

Stage IX is a new residency programme for immersive arts and research supported by six Dutch institutions across production, technology, education and exhibition.

For full role description and details, visit Stage IX on Linkedln.

Apply via: https://forms.stage-ix.com/documentalist
Rolling recruitment. Interviews start from the third week of March.

Questions: info@stage-ix.com


25
2 months ago

Stage IX x 4DSOUND

4DSOUND is an Amsterdam-based studio dedicated to spatial sound as a creative medium. For over a decade, the studio has been developing advanced spatial audio software and omnidirectional sound systems, building a dynamic ecosystem spanning music, art, education, and research.

Within the Stage IX residency programme, 4DSOUND brings this infrastructure and expertise directly to resident artists, offering the tools, knowledge, and space to think with and through spatial sound. Whether as a compositional layer, a method of inquiry, or a way of reimagining immersive environments, the aim is to make advanced spatial audio an intuitive and generative part of each artist's practice.

Credits:
[1,4]: Sabine Vnistelrooij @sabine.vnistelrooij

For more information visit: https://www.stage-ix.com/


96
1
3 months ago

Stage IX x 4DSOUND

4DSOUND is an Amsterdam-based studio dedicated to spatial sound as a creative medium. For over a decade, the studio has been developing advanced spatial audio software and omnidirectional sound systems, building a dynamic ecosystem spanning music, art, education, and research.

Within the Stage IX residency programme, 4DSOUND brings this infrastructure and expertise directly to resident artists, offering the tools, knowledge, and space to think with and through spatial sound. Whether as a compositional layer, a method of inquiry, or a way of reimagining immersive environments, the aim is to make advanced spatial audio an intuitive and generative part of each artist's practice.

Credits:
[1,4]: Sabine Vnistelrooij @sabine.vnistelrooij

For more information visit: https://www.stage-ix.com/


96
1
3 months ago

Stage IX x 4DSOUND

4DSOUND is an Amsterdam-based studio dedicated to spatial sound as a creative medium. For over a decade, the studio has been developing advanced spatial audio software and omnidirectional sound systems, building a dynamic ecosystem spanning music, art, education, and research.

Within the Stage IX residency programme, 4DSOUND brings this infrastructure and expertise directly to resident artists, offering the tools, knowledge, and space to think with and through spatial sound. Whether as a compositional layer, a method of inquiry, or a way of reimagining immersive environments, the aim is to make advanced spatial audio an intuitive and generative part of each artist's practice.

Credits:
[1,4]: Sabine Vnistelrooij @sabine.vnistelrooij

For more information visit: https://www.stage-ix.com/


96
1
3 months ago

Stage IX | POPKRAFT

POPKRAFT is a creative production studio that works with artists, festivals and cultural venues, providing expertise, tools and mentorship to produce immersive and cross-media projects from initial concept to final presentation.

POPKRAFT will lead production solutions within the Stage IX consortium, supporting resident artists with multidisciplinary tools, extensive practical knowledge, and technical expertise. Throughout the residency, POPKRAFT aims to actively support the creative process while consistently keeping the productional aspect in sight, ensuring that artistic development and practical execution evolve hand in hand. By integrating production thinking from the earliest stages, the organisation helps artists translate ideas into feasible, scalable, and sustainable outcomes without compromising artistic integrity.

Across the consortium, POPKRAFT will design, develop, and implement production workflows for IX projects and the wider industry, with the objective of fostering more sustainable, standardised, and streamlined practices throughout the sector. By bridging experimentation and execution, POPKRAFT provides hands-on guidance, technical supervision, and strategic planning that strengthen both the creative trajectory and the long-term viability of each project.

Credits:
[1]: Nick Verstand & Iris van Herpen, picture by Gio Staiano
[4]: picture by; Bernard Kalu

For more information visit: https://www.stage-ix.com/


54
1
3 months ago

Stage IX | POPKRAFT

POPKRAFT is a creative production studio that works with artists, festivals and cultural venues, providing expertise, tools and mentorship to produce immersive and cross-media projects from initial concept to final presentation.

POPKRAFT will lead production solutions within the Stage IX consortium, supporting resident artists with multidisciplinary tools, extensive practical knowledge, and technical expertise. Throughout the residency, POPKRAFT aims to actively support the creative process while consistently keeping the productional aspect in sight, ensuring that artistic development and practical execution evolve hand in hand. By integrating production thinking from the earliest stages, the organisation helps artists translate ideas into feasible, scalable, and sustainable outcomes without compromising artistic integrity.

Across the consortium, POPKRAFT will design, develop, and implement production workflows for IX projects and the wider industry, with the objective of fostering more sustainable, standardised, and streamlined practices throughout the sector. By bridging experimentation and execution, POPKRAFT provides hands-on guidance, technical supervision, and strategic planning that strengthen both the creative trajectory and the long-term viability of each project.

Credits:
[1]: Nick Verstand & Iris van Herpen, picture by Gio Staiano
[4]: picture by; Bernard Kalu

For more information visit: https://www.stage-ix.com/


54
1
3 months ago

Stage IX | POPKRAFT

POPKRAFT is a creative production studio that works with artists, festivals and cultural venues, providing expertise, tools and mentorship to produce immersive and cross-media projects from initial concept to final presentation.

POPKRAFT will lead production solutions within the Stage IX consortium, supporting resident artists with multidisciplinary tools, extensive practical knowledge, and technical expertise. Throughout the residency, POPKRAFT aims to actively support the creative process while consistently keeping the productional aspect in sight, ensuring that artistic development and practical execution evolve hand in hand. By integrating production thinking from the earliest stages, the organisation helps artists translate ideas into feasible, scalable, and sustainable outcomes without compromising artistic integrity.

Across the consortium, POPKRAFT will design, develop, and implement production workflows for IX projects and the wider industry, with the objective of fostering more sustainable, standardised, and streamlined practices throughout the sector. By bridging experimentation and execution, POPKRAFT provides hands-on guidance, technical supervision, and strategic planning that strengthen both the creative trajectory and the long-term viability of each project.

Credits:
[1]: Nick Verstand & Iris van Herpen, picture by Gio Staiano
[4]: picture by; Bernard Kalu

For more information visit: https://www.stage-ix.com/


54
1
3 months ago

Stage IX | POPKRAFT

POPKRAFT is a creative production studio that works with artists, festivals and cultural venues, providing expertise, tools and mentorship to produce immersive and cross-media projects from initial concept to final presentation.

POPKRAFT will lead production solutions within the Stage IX consortium, supporting resident artists with multidisciplinary tools, extensive practical knowledge, and technical expertise. Throughout the residency, POPKRAFT aims to actively support the creative process while consistently keeping the productional aspect in sight, ensuring that artistic development and practical execution evolve hand in hand. By integrating production thinking from the earliest stages, the organisation helps artists translate ideas into feasible, scalable, and sustainable outcomes without compromising artistic integrity.

Across the consortium, POPKRAFT will design, develop, and implement production workflows for IX projects and the wider industry, with the objective of fostering more sustainable, standardised, and streamlined practices throughout the sector. By bridging experimentation and execution, POPKRAFT provides hands-on guidance, technical supervision, and strategic planning that strengthen both the creative trajectory and the long-term viability of each project.

Credits:
[1]: Nick Verstand & Iris van Herpen, picture by Gio Staiano
[4]: picture by; Bernard Kalu

For more information visit: https://www.stage-ix.com/


54
1
3 months ago


Story Save - Najlepsze darmowe narzędzie do zapisywania historii, rolek, zdjęć, wideo, wyróżnionych, IGTV na telefonie.

Story-save.com to intuicyjne narzędzie online, które umożliwia pobieranie i zapisywanie różnych treści, w tym historii, zdjęć, wideo i materiałów IGTV bezpośrednio z Instagrama. Dzięki Story-Save możesz łatwo pobierać różnorodne treści z Instagrama, a także oglądać je w dogodnym czasie, nawet bez dostępu do internetu. To narzędzie jest idealne na chwile, kiedy znajdziesz coś interesującego na Instagramie i chcesz zapisać to na później. Użyj Story-Save, aby nie przegapić okazji, aby zabrać ulubione momenty z Instagrama ze sobą!

Nasze zalety:

Brak potrzeby rejestracji

Unikaj pobierania aplikacji i rejestracji, przechowuj historie w internecie.

Wysoka jakość

Zakończ z kiepską jakością treści, zachowuj tylko wysokiej rozdzielczości historie.

Dostępność na wszystkich

Urządzenia Pobieraj historie z Instagrama za pomocą każdej przeglądarki, iPhone'a, Androida.

Całkowicie darmowe

Absolutnie bez opłat. Pobierz dowolną historię bez żadnych kosztów.

Najczęściej zadawane pytania

Funkcja pobierania historii na Instagramie została zaprojektowana w celu zapewnienia bezpiecznej i wysokiej jakości metody pobierania historii z Instagrama. Jest łatwa w obsłudze i nie wymaga rejestracji ani logowania. Wystarczy skopiować link, wkleić go i cieszyć się treścią.
Pobieranie historii z Instagrama to prosty proces, który obejmuje trzy kroki:
  • 1. Przejdź do narzędzia do pobierania historii z Instagrama.
  • 2. Następnie wpisz nazwę użytkownika profilu Instagram w podanym polu i kliknij przycisk Pobierz.
  • 3. Zobaczysz wszystkie historie dostępne w bieżącym 24-godzinnym okresie. Wybierz te, które chcesz pobrać, i kliknij Pobierz.
Wybrana historia zostanie szybko zapisana w pamięci lokalnej Twojego urządzenia.
Niestety, nie jest możliwe pobieranie historii z prywatnych kont z powodu ograniczeń prywatności.
Nie ma limitu na liczbę historii, które można pobrać. Usługa pobierania historii jest dostępna do nieograniczonego użytku i jest całkowicie darmowa.
Tak, legalne jest pobieranie i zapisywanie historii z Instagrama innych użytkowników, pod warunkiem, że nie będą one wykorzystywane do celów komercyjnych. Jeśli zamierzasz je wykorzystać komercyjnie, musisz uzyskać zgodę właściciela treści i przypisać mu autorstwo za każdym razem, gdy historia jest używana.
Wszystkie pobrane historie są zazwyczaj zapisywane w folderze Pobrane na Twoim komputerze, niezależnie od tego, czy używasz Windowsa, Maca, czy iOS. Na urządzeniach mobilnych historie są zapisywane w pamięci telefonu i powinny natychmiast pojawić się w aplikacji Galeria po pobraniu.